move platform code around, based off a gci task by dag10
/* * Hedgewars, a free turn based strategy game * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA */// see original example here http://el-tramo.be/blog/mixing-cocoa-and-qt#include "SparkleAutoUpdater.h"#include <Cocoa/Cocoa.h>#include <Sparkle/Sparkle.h>class SparkleAutoUpdater::Private{ public: SUUpdater* updater;};SparkleAutoUpdater::SparkleAutoUpdater(){ d = new SparkleAutoUpdater::Private(); d->updater = [SUUpdater sharedUpdater]; [d->updater retain];}SparkleAutoUpdater::~SparkleAutoUpdater(){ [d->updater release]; delete d;}void SparkleAutoUpdater::checkForUpdates(){ [d->updater checkForUpdatesInBackground];}void SparkleAutoUpdater::checkForUpdatesNow(){ [d->updater checkForUpdates:NULL];}