QTfrontend/util/platform/SparkleAutoUpdater.mm
author koda
Mon, 14 Jan 2013 12:35:01 +0100 (2013-01-14)
changeset 8381 588a8e6e2041
parent 8064 QTfrontend/SparkleAutoUpdater.mm@202e2cce7077
child 9080 9b42757d7e71
permissions -rw-r--r--
move platform code around, based off a gci task by dag10
/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 */

// see original example here http://el-tramo.be/blog/mixing-cocoa-and-qt

#include "SparkleAutoUpdater.h"

#include <Cocoa/Cocoa.h>
#include <Sparkle/Sparkle.h>

class SparkleAutoUpdater::Private
{
    public:
        SUUpdater* updater;
};

SparkleAutoUpdater::SparkleAutoUpdater()
{
    d = new SparkleAutoUpdater::Private();

    d->updater = [SUUpdater sharedUpdater];
    [d->updater retain];
}

SparkleAutoUpdater::~SparkleAutoUpdater()
{
    [d->updater release];
    delete d;
}

void SparkleAutoUpdater::checkForUpdates()
{
    [d->updater checkForUpdatesInBackground];
}

void SparkleAutoUpdater::checkForUpdatesNow()
{
    [d->updater checkForUpdates:NULL];
}