gameServer/hedgewars-server.cabal
author Wuzzy <almikes@aol.com>
Sat, 07 Oct 2017 03:43:06 +0200
changeset 12670 5664ec82aed7
parent 11860 ad435d95ca4b
child 12756 838515c4e6c5
permissions -rw-r--r--
Rework weapon scheme handling in frontend and fix a couple of bugs There were many oddities in weapon scheme editing which are fixed now: * When you left the weapon scheme editor, everything flashed briefly * When you leaft the weapon scheme editr, the weapon scheme selection always reverted to Default. Very annoying * Clicking on New or Copy now instantly creates and save the new weapons set

Name:                hedgewars-server
Version:             0.1
Synopsis:            hedgewars server
Description:         hedgewars server
Homepage:            http://www.hedgewars.org/
License:             GPL-2
Author:              unC0Rr
Maintainer:          a.korotaev@hedgewars.org
Category:            Game
Build-type:          Simple
Cabal-version:       >=1.10


Executable hedgewars-server
  main-is: hedgewars-server.hs

  default-language:    Haskell2010

  Build-depends:
    base >= 4.3,
    containers,
    vector,
    bytestring,
    network >= 2.3,
    random,
    time,
    mtl >= 2,
    sandi,
    hslogger,
    process,
    deepseq,
    utf8-string,
    SHA,
    entropy,
    zlib >= 0.5.3 && < 0.6,
    regex-tdfa

  if !os(windows)
    build-depends: unix

  ghc-options: -O2