With this change, SDL will probably report more screen resolutions on dual-monitor configurations
(* * Hedgewars, a free turn based strategy game * Copyright (c) 2004-2008 Andrey Korotaev <unC0Rr@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA *)function CheckNoTeamOrHH: boolean;var Result: boolean;beginResult:= (CurrentTeam = nil) or (CurrentHedgehog^.Gear = nil);{$IFDEF DEBUGFILE}if Result then if CurrentTeam = nil then AddFileLog('CONSOLE: CurTeam = nil') else AddFileLog('CONSOLE: CurTeam <> nil, Gear = nil');{$ENDIF}CheckNoTeamOrHH:= Resultend;////////////////////////////////////////////////////////////////////////////////procedure chQuit(var s: shortstring);const prevGState: TGameState = gsConfirm;beginif GameState <> gsConfirm then begin prevGState:= GameState; GameState:= gsConfirm end else GameState:= prevGStateend;procedure chConfirm(var s: shortstring);beginif GameState = gsConfirm then begin SendIPC('Q'); GameState:= gsExit endend;procedure chCheckProto(var s: shortstring);var i, c: LongInt;beginif isDeveloperMode then begin val(s, i, c); if (c <> 0) or (i = 0) then exit; TryDo(i <= cNetProtoVersion, 'Protocol version mismatch: engine is too old', true); TryDo(i >= cNetProtoVersion, 'Protocol version mismatch: engine is too new', true) endend;procedure chAddTeam(var s: shortstring);var Color: Longword; ts: shortstring;beginif isDeveloperMode then begin SplitBySpace(s, ts); val(s, Color); TryDo(Color <> 0, 'Error: black team color', true); Color:= Color or $FF000000; AddTeam(Color); CurrentTeam^.TeamName:= ts; if GameType in [gmtDemo, gmtSave] then CurrentTeam^.ExtDriven:= true endend;procedure chTeamLocal(var s: shortstring);beginif not isDeveloperMode then exit;if CurrentTeam = nil then OutError(errmsgIncorrectUse + ' "/rdriven"', true);CurrentTeam^.ExtDriven:= trueend;procedure chGrave(var s: shortstring);beginif CurrentTeam = nil then OutError(errmsgIncorrectUse + ' "/grave"', true);if s[1]='"' then Delete(s, 1, 1);if s[byte(s[0])]='"' then Delete(s, byte(s[0]), 1);CurrentTeam^.GraveName:= send;procedure chFort(var s: shortstring);beginif CurrentTeam = nil then OutError(errmsgIncorrectUse + ' "/fort"', true);if s[1]='"' then Delete(s, 1, 1);if s[byte(s[0])]='"' then Delete(s, byte(s[0]), 1);CurrentTeam^.FortName:= send;procedure chAddHH(var id: shortstring);var s: shortstring; Gear: PGear;beginif (not isDeveloperMode) or (CurrentTeam = nil) then exit;with CurrentTeam^ do begin SplitBySpace(id, s); CurrentHedgehog:= @Hedgehogs[HedgehogsNumber]; val(id, CurrentHedgehog^.BotLevel); Gear:= AddGear(0, 0, gtHedgehog, 0, _0, _0, 0); SplitBySpace(s, id); val(s, Gear^.Health); TryDo(Gear^.Health > 0, 'Invalid hedgehog health', true); PHedgehog(Gear^.Hedgehog)^.Team:= CurrentTeam; Hedgehogs[HedgehogsNumber].AmmoStore:= TeamsCount - 1; // FIXME HACK to get ammostores work Hedgehogs[HedgehogsNumber].Gear:= Gear; Hedgehogs[HedgehogsNumber].Name:= id; inc(HedgehogsNumber) endend;procedure chSetHHCoords(var x: shortstring);var y: shortstring; t: Longint;beginif (not isDeveloperMode) or (CurrentHedgehog = nil) or (CurrentHedgehog^.Gear = nil) then exit;SplitBySpace(x, y);val(x, t);CurrentHedgehog^.Gear^.X:= int2hwFloat(t);val(y, t);CurrentHedgehog^.Gear^.Y:= int2hwFloat(t)end;procedure chAddAmmoStore(var descr: shortstring);beginAddAmmoStore(descr)end;procedure chBind(var id: shortstring);var s: shortstring; b: LongInt;beginif CurrentTeam = nil then exit;SplitBySpace(id, s);if s[1]='"' then Delete(s, 1, 1);if s[byte(s[0])]='"' then Delete(s, byte(s[0]), 1);b:= KeyNameToCode(id);if b = 0 then OutError(errmsgUnknownVariable + ' "' + id + '"', false) else CurrentTeam^.Binds[b]:= send;procedure chLeft_p(var s: shortstring);beginif CheckNoTeamOrHH then exit;bShowFinger:= false;if not CurrentTeam^.ExtDriven then SendIPC('L');with CurrentHedgehog^.Gear^ do Message:= Message or gm_Leftend;procedure chLeft_m(var s: shortstring);beginif CheckNoTeamOrHH then exit;if not CurrentTeam^.ExtDriven then SendIPC('l');with CurrentHedgehog^.Gear^ do Message:= Message and not gm_Leftend;procedure chRight_p(var s: shortstring);beginif CheckNoTeamOrHH then exit;bShowFinger:= false;if not CurrentTeam^.ExtDriven then SendIPC('R');with CurrentHedgehog^.Gear^ do Message:= Message or gm_Rightend;procedure chRight_m(var s: shortstring);beginif CheckNoTeamOrHH then exit;if not CurrentTeam^.ExtDriven then SendIPC('r');with CurrentHedgehog^.Gear^ do Message:= Message and not gm_Rightend;procedure chUp_p(var s: shortstring);beginif CheckNoTeamOrHH then exit;bShowFinger:= false;if not CurrentTeam^.ExtDriven then SendIPC('U');with CurrentHedgehog^.Gear^ do Message:= Message or gm_Upend;procedure chUp_m(var s: shortstring);beginif CheckNoTeamOrHH then exit;if not CurrentTeam^.ExtDriven then SendIPC('u');with CurrentHedgehog^.Gear^ do Message:= Message and not gm_Upend;procedure chDown_p(var s: shortstring);beginif CheckNoTeamOrHH then exit;bShowFinger:= false;if not CurrentTeam^.ExtDriven then SendIPC('D');with CurrentHedgehog^.Gear^ do Message:= Message or gm_Downend;procedure chDown_m(var s: shortstring);beginif CheckNoTeamOrHH then exit;if not CurrentTeam^.ExtDriven then SendIPC('d');with CurrentHedgehog^.Gear^ do Message:= Message and not gm_Downend;procedure chLJump(var s: shortstring);beginif CheckNoTeamOrHH then exit;bShowFinger:= false;if not CurrentTeam^.ExtDriven then SendIPC('j');with CurrentHedgehog^.Gear^ do Message:= Message or gm_LJumpend;procedure chHJump(var s: shortstring);beginif CheckNoTeamOrHH then exit;bShowFinger:= false;if not CurrentTeam^.ExtDriven then SendIPC('J');with CurrentHedgehog^.Gear^ do Message:= Message or gm_HJumpend;procedure chAttack_p(var s: shortstring);beginif CheckNoTeamOrHH then exit;bShowFinger:= false;with CurrentHedgehog^.Gear^ do begin {$IFDEF DEBUGFILE}AddFileLog('/+attack: Gear^.State = '+inttostr(State));{$ENDIF} if ((State and gstHHDriven) <> 0) then begin FollowGear:= CurrentHedgehog^.Gear; if not CurrentTeam^.ExtDriven then SendIPC('A'); Message:= Message or gm_Attack end endend;procedure chAttack_m(var s: shortstring);beginif CheckNoTeamOrHH then exit;with CurrentHedgehog^.Gear^ do begin if not CurrentTeam^.ExtDriven and ((Message and gm_Attack) <> 0) then SendIPC('a'); Message:= Message and not gm_Attack endend;procedure chSwitch(var s: shortstring);beginif CheckNoTeamOrHH then exit;if not CurrentTeam^.ExtDriven then SendIPC('S');with CurrentHedgehog^.Gear^ do Message:= Message or gm_Switchend;procedure chNextTurn(var s: shortstring);beginif AllInactive then begin if not CurrentTeam^.ExtDriven then SendIPC('N'); TickTrigger(trigTurns); {$IFDEF DEBUGFILE}AddFileLog('Doing SwitchHedgehog: time '+inttostr(GameTicks));{$ENDIF} endend;procedure chSay(var s: shortstring);begins:= UserNick + ': ' + s;AddChatString(s);SendIPC('s' + s)end;procedure chTimer(var s: shortstring);beginif (s[0] <> #1) or (s[1] < '1') or (s[1] > '5') or (CurrentTeam = nil) then exit;bShowFinger:= false;if not CurrentTeam^.ExtDriven then SendIPC(s);with CurrentHedgehog^.Gear^ do begin Message:= Message or gm_Timer; MsgParam:= byte(s[1]) - ord('0') endend;procedure chSlot(var s: shortstring);var slot: LongWord;beginif (s[0] <> #1) or CheckNoTeamOrHH then exit;bShowFinger:= false;slot:= byte(s[1]) - 49;if slot > cMaxSlotIndex then exit;if not CurrentTeam^.ExtDriven then SendIPC(char(byte(s[1]) + 79));with CurrentHedgehog^.Gear^ do begin Message:= Message or gm_Slot; MsgParam:= slot endend;procedure chSetWeapon(var s: shortstring);beginif (s[0] <> #1) or CheckNoTeamOrHH then exit;if TAmmoType(s[1]) > High(TAmmoType) then exit;if not CurrentTeam^.ExtDriven then SendIPC('w' + s);with CurrentHedgehog^.Gear^ do begin Message:= Message or gm_Weapon; MsgParam:= byte(s[1]) endend;procedure chTaunt(var s: shortstring);beginif (s[0] <> #1) or CheckNoTeamOrHH then exit;if TWave(s[1]) > High(TWave) then exit;if not CurrentTeam^.ExtDriven then SendIPC('t' + s);with CurrentHedgehog^.Gear^ do begin Message:= Message or gm_Animate; MsgParam:= byte(s[1]) endend;procedure doPut(putX, putY: LongInt; fromAI: boolean);beginif CheckNoTeamOrHH then exit;if bShowAmmoMenu then begin bSelected:= true; exit end;with CurrentHedgehog^.Gear^, CurrentHedgehog^ do if (State and gstHHChooseTarget) <> 0 then begin isCursorVisible:= false; if not CurrentTeam^.ExtDriven then begin if fromAI then begin TargetPoint.X:= putX; TargetPoint.Y:= putY end else begin SDL_GetMouseState(@TargetPoint.X, @TargetPoint.Y); dec(TargetPoint.X, WorldDx); dec(TargetPoint.Y, WorldDy) end; SendIPCXY('p', TargetPoint.X, TargetPoint.Y); end; State:= State and not gstHHChooseTarget; if (Ammo^[CurSlot, CurAmmo].Propz and ammoprop_AttackingPut) <> 0 then Message:= Message or gm_Attack; end else if CurrentTeam^.ExtDriven then OutError('got /put while not being in choose target mode', false)end;procedure chPut(var s: shortstring);begindoPut(0, 0, false)end;procedure chCapture(var s: shortstring);beginflagMakeCapture:= trueend;procedure chSkip(var s: shortstring);beginif not CurrentTeam^.ExtDriven then SendIPC(',');uStats.Skipped;skipFlag:= trueend;procedure chSetMap(var s: shortstring);beginif isDeveloperMode then begin Pathz[ptMapCurrent]:= Pathz[ptMaps] + '/' + s; InitStepsFlags:= InitStepsFlags or cifMap endend;procedure chSetTheme(var s: shortstring);beginif isDeveloperMode then begin Pathz[ptCurrTheme]:= Pathz[ptThemes] + '/' + s; InitStepsFlags:= InitStepsFlags or cifTheme endend;procedure chSetSeed(var s: shortstring);beginif isDeveloperMode then begin SetRandomSeed(s); cSeed:= s; InitStepsFlags:= InitStepsFlags or cifRandomize endend;procedure chAmmoMenu(var s: shortstring);beginif CheckNoTeamOrHH then exit;with CurrentTeam^ do with Hedgehogs[CurrHedgehog] do begin bSelected:= false; if bShowAmmoMenu then bShowAmmoMenu:= false else if ((Gear^.State and (gstAttacking or gstAttacked)) <> 0) or (AttacksNum > 0) or ((Gear^.State and gstHHDriven) = 0) then else bShowAmmoMenu:= true endend;procedure chFullScr(var s: shortstring);var flags: Longword;{$IFDEF DEBUGFILE} buf: array[byte] of char;{$ENDIF}beginif Length(s) = 0 then cFullScreen:= not cFullScreen else cFullScreen:= s = '1';{$IFDEF DEBUGFILE}AddFileLog('Prepare to change video parameters...');{$ENDIF}SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);flags:= SDL_OPENGL;// or SDL_RESIZABLE;if cFullScreen then begin flags:= flags or SDL_FULLSCREEN; cScreenWidth:= cInitWidth; cScreenHeight:= cInitHeight end else SDL_WM_SetCaption('Hedgewars', nil);{$IFDEF DEBUGFILE}AddFileLog('Freeing old primary surface...');{$ENDIF}SDL_FreeSurface(SDLPrimSurface);SDLPrimSurface:= SDL_SetVideoMode(cScreenWidth, cScreenHeight, cBits, flags);SDLTry(SDLPrimSurface <> nil, true);{$IFDEF DEBUGFILE}AddFileLog('Setting up OpenGL...');{$ENDIF}SetupOpenGL();{$IFDEF DEBUGFILE}AddFileLog('SDL video driver: ' + string(SDL_VideoDriverName(buf, sizeof(buf))));{$ENDIF}PixelFormat:= SDLPrimSurface^.formatend;procedure chVol_p(var s: shortstring);begininc(cVolumeDelta, 3)end;procedure chVol_m(var s: shortstring);begindec(cVolumeDelta, 3)end;procedure chFindhh(var s: shortstring);beginif CheckNoTeamOrHH then exit;bShowFinger:= true;FollowGear:= CurrentHedgehog^.Gearend;procedure chPause(var s: shortstring);beginisPaused:= not isPaused;SDL_ShowCursor(ord(isPaused))end;procedure chRotateMask(var s: shortstring);const map: array[0..7] of byte = (7,4,0,1,2,3,0,5);begincTagsMask:= map[cTagsMask]end;procedure chAddTrigger(var s: shortstring);const MAXPARAMS = 16;var params: array[0..Pred(MAXPARAMS)] of Longword; i: LongInt; c: char; tmp: shortstring;beginc:= s[1];Delete(s, 1, 1);i:= 0;while (i < MAXPARAMS) and (Length(s) > 0) do begin SplitBySpace(s, tmp); val(s, params[i]); s:= tmp; inc(i) end;case c of 's': begin // sTYPE TICKS LIVES GEARTYPE X Y GEARTRIGGER TryDo(i = 7, errmsgWrongNumber, true); AddTriggerSpawner(params[0], params[1], params[2], TGearType(params[3]), params[4], params[5], params[6]); end; 'C': begin TryDo(i = 3, errmsgWrongNumber, true); AddTriggerSuccess(params[0], params[1], params[2]); end; 'F': begin TryDo(i = 3, errmsgWrongNumber, true); AddTriggerFail(params[0], params[1], params[2]); end; endend;procedure chSpeedup_p(var s: shortstring);beginisSpeed:= trueend;procedure chSpeedup_m(var s: shortstring);beginisSpeed:= falseend;procedure chChat(var s: shortstring);beginGameState:= gsChat;KeyPressChat(27)end;procedure chHistory(var s: shortstring);beginuChat.showAll:= not uChat.showAllend;