Engine:
* Keep blowtorch and other weapons from penetrating indestructible terrain (e.g. solid borders)
* Reduced explosion background borders
Frontend:
+ Show unknown or missing maps in room list by tinting them red
LIBRARY "openalbridge"
EXPORTS
openal_init
openal_close
openal_ready
openal_loadfile
openal_toggleloop
openal_setvolume
openal_setglobalvolume
openal_togglemute
openal_fadeout
openal_fadein
openal_fade
openal_playsound
openal_pausesound
openal_stopsound