partial merge of the webgl branch
This commit contains the new pas2c conversion tool, the pascal
to c build structure and the opengl2 rendering backend.
Patch reviewed by unC0Rr.
include_directories(${GLEW_INCLUDE_DIR})
file(GLOB fpcrtl_src *.c)
add_library(fpcrtl STATIC ${fpcrtl_src})
#if(WEBGL)
# set_target_properties(fpcrtl PROPERTIES PREFIX "em")
# set_target_properties(fpcrtl PROPERTIES SUFFIX ".bc")
#endif(WEBGL)