misc/liblua/lualib.h
author Wuzzy <Wuzzy2@mail.ru>
Mon, 17 Sep 2018 22:37:47 +0200
changeset 13790 4ed202f0428e
parent 10017 de822cd3df3a
permissions -rw-r--r--
Easier back jumps in Basic Movement Training (fixes bug #692) The explanation of Back Jumping (2/2) has been simplified and the "hard" part has been made easier by lowering the girders. The original idea was that I wanted to force players to learn how to jump higher by delaying the 2nd backspace keypress. But this turned out that this section was too unfair and we have lost at least one player due to rage-quitting, according to feedback.

/*
** $Id: lualib.h,v 1.36.1.1 2007/12/27 13:02:25 roberto Exp $
** Lua standard libraries
** See Copyright Notice in lua.h
*/


#ifndef lualib_h
#define lualib_h

#include "lua.h"


/* Key to file-handle type */
#define LUA_FILEHANDLE      "FILE*"


#define LUA_COLIBNAME   "coroutine"
LUALIB_API int (luaopen_base) (lua_State *L);

#define LUA_TABLIBNAME  "table"
LUALIB_API int (luaopen_table) (lua_State *L);

#define LUA_IOLIBNAME   "io"
LUALIB_API int (luaopen_io) (lua_State *L);

#define LUA_OSLIBNAME   "os"
LUALIB_API int (luaopen_os) (lua_State *L);

#define LUA_STRLIBNAME  "string"
LUALIB_API int (luaopen_string) (lua_State *L);

#define LUA_MATHLIBNAME "math"
LUALIB_API int (luaopen_math) (lua_State *L);

#define LUA_DBLIBNAME   "debug"
LUALIB_API int (luaopen_debug) (lua_State *L);

#define LUA_LOADLIBNAME "package"
LUALIB_API int (luaopen_package) (lua_State *L);


/* open all previous libraries */
LUALIB_API void (luaL_openlibs) (lua_State *L);



#ifndef lua_assert
#define lua_assert(x)   ((void)0)
#endif


#endif