misc/liblua/lstring.c
author Wuzzy <Wuzzy2@mail.ru>
Mon, 17 Sep 2018 22:37:47 +0200
changeset 13790 4ed202f0428e
parent 2812 0a24853de796
permissions -rw-r--r--
Easier back jumps in Basic Movement Training (fixes bug #692) The explanation of Back Jumping (2/2) has been simplified and the "hard" part has been made easier by lowering the girders. The original idea was that I wanted to force players to learn how to jump higher by delaying the 2nd backspace keypress. But this turned out that this section was too unfair and we have lost at least one player due to rage-quitting, according to feedback.

/*
** $Id: lstring.c,v 2.8.1.1 2007/12/27 13:02:25 roberto Exp $
** String table (keeps all strings handled by Lua)
** See Copyright Notice in lua.h
*/


#include <string.h>

#define lstring_c
#define LUA_CORE

#include "lua.h"

#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
#include "lstring.h"



void luaS_resize (lua_State *L, int newsize) {
  GCObject **newhash;
  stringtable *tb;
  int i;
  if (G(L)->gcstate == GCSsweepstring)
    return;  /* cannot resize during GC traverse */
  newhash = luaM_newvector(L, newsize, GCObject *);
  tb = &G(L)->strt;
  for (i=0; i<newsize; i++) newhash[i] = NULL;
  /* rehash */
  for (i=0; i<tb->size; i++) {
    GCObject *p = tb->hash[i];
    while (p) {  /* for each node in the list */
      GCObject *next = p->gch.next;  /* save next */
      unsigned int h = gco2ts(p)->hash;
      int h1 = lmod(h, newsize);  /* new position */
      lua_assert(cast_int(h%newsize) == lmod(h, newsize));
      p->gch.next = newhash[h1];  /* chain it */
      newhash[h1] = p;
      p = next;
    }
  }
  luaM_freearray(L, tb->hash, tb->size, TString *);
  tb->size = newsize;
  tb->hash = newhash;
}


static TString *newlstr (lua_State *L, const char *str, size_t l,
                                       unsigned int h) {
  TString *ts;
  stringtable *tb;
  if (l+1 > (MAX_SIZET - sizeof(TString))/sizeof(char))
    luaM_toobig(L);
  ts = cast(TString *, luaM_malloc(L, (l+1)*sizeof(char)+sizeof(TString)));
  ts->tsv.len = l;
  ts->tsv.hash = h;
  ts->tsv.marked = luaC_white(G(L));
  ts->tsv.tt = LUA_TSTRING;
  ts->tsv.reserved = 0;
  memcpy(ts+1, str, l*sizeof(char));
  ((char *)(ts+1))[l] = '\0';  /* ending 0 */
  tb = &G(L)->strt;
  h = lmod(h, tb->size);
  ts->tsv.next = tb->hash[h];  /* chain new entry */
  tb->hash[h] = obj2gco(ts);
  tb->nuse++;
  if (tb->nuse > cast(lu_int32, tb->size) && tb->size <= MAX_INT/2)
    luaS_resize(L, tb->size*2);  /* too crowded */
  return ts;
}


TString *luaS_newlstr (lua_State *L, const char *str, size_t l) {
  GCObject *o;
  unsigned int h = cast(unsigned int, l);  /* seed */
  size_t step = (l>>5)+1;  /* if string is too long, don't hash all its chars */
  size_t l1;
  for (l1=l; l1>=step; l1-=step)  /* compute hash */
    h = h ^ ((h<<5)+(h>>2)+cast(unsigned char, str[l1-1]));
  for (o = G(L)->strt.hash[lmod(h, G(L)->strt.size)];
       o != NULL;
       o = o->gch.next) {
    TString *ts = rawgco2ts(o);
    if (ts->tsv.len == l && (memcmp(str, getstr(ts), l) == 0)) {
      /* string may be dead */
      if (isdead(G(L), o)) changewhite(o);
      return ts;
    }
  }
  return newlstr(L, str, l, h);  /* not found */
}


Udata *luaS_newudata (lua_State *L, size_t s, Table *e) {
  Udata *u;
  if (s > MAX_SIZET - sizeof(Udata))
    luaM_toobig(L);
  u = cast(Udata *, luaM_malloc(L, s + sizeof(Udata)));
  u->uv.marked = luaC_white(G(L));  /* is not finalized */
  u->uv.tt = LUA_TUSERDATA;
  u->uv.len = s;
  u->uv.metatable = NULL;
  u->uv.env = e;
  /* chain it on udata list (after main thread) */
  u->uv.next = G(L)->mainthread->next;
  G(L)->mainthread->next = obj2gco(u);
  return u;
}