misc/liblua/lfunc.c
author Wuzzy <Wuzzy2@mail.ru>
Mon, 17 Sep 2018 22:37:47 +0200
changeset 13790 4ed202f0428e
parent 2812 0a24853de796
permissions -rw-r--r--
Easier back jumps in Basic Movement Training (fixes bug #692) The explanation of Back Jumping (2/2) has been simplified and the "hard" part has been made easier by lowering the girders. The original idea was that I wanted to force players to learn how to jump higher by delaying the 2nd backspace keypress. But this turned out that this section was too unfair and we have lost at least one player due to rage-quitting, according to feedback.

/*
** $Id: lfunc.c,v 2.12.1.2 2007/12/28 14:58:43 roberto Exp $
** Auxiliary functions to manipulate prototypes and closures
** See Copyright Notice in lua.h
*/


#include <stddef.h>

#define lfunc_c
#define LUA_CORE

#include "lua.h"

#include "lfunc.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"



Closure *luaF_newCclosure (lua_State *L, int nelems, Table *e) {
  Closure *c = cast(Closure *, luaM_malloc(L, sizeCclosure(nelems)));
  luaC_link(L, obj2gco(c), LUA_TFUNCTION);
  c->c.isC = 1;
  c->c.env = e;
  c->c.nupvalues = cast_byte(nelems);
  return c;
}


Closure *luaF_newLclosure (lua_State *L, int nelems, Table *e) {
  Closure *c = cast(Closure *, luaM_malloc(L, sizeLclosure(nelems)));
  luaC_link(L, obj2gco(c), LUA_TFUNCTION);
  c->l.isC = 0;
  c->l.env = e;
  c->l.nupvalues = cast_byte(nelems);
  while (nelems--) c->l.upvals[nelems] = NULL;
  return c;
}


UpVal *luaF_newupval (lua_State *L) {
  UpVal *uv = luaM_new(L, UpVal);
  luaC_link(L, obj2gco(uv), LUA_TUPVAL);
  uv->v = &uv->u.value;
  setnilvalue(uv->v);
  return uv;
}


UpVal *luaF_findupval (lua_State *L, StkId level) {
  global_State *g = G(L);
  GCObject **pp = &L->openupval;
  UpVal *p;
  UpVal *uv;
  while (*pp != NULL && (p = ngcotouv(*pp))->v >= level) {
    lua_assert(p->v != &p->u.value);
    if (p->v == level) {  /* found a corresponding upvalue? */
      if (isdead(g, obj2gco(p)))  /* is it dead? */
        changewhite(obj2gco(p));  /* ressurect it */
      return p;
    }
    pp = &p->next;
  }
  uv = luaM_new(L, UpVal);  /* not found: create a new one */
  uv->tt = LUA_TUPVAL;
  uv->marked = luaC_white(g);
  uv->v = level;  /* current value lives in the stack */
  uv->next = *pp;  /* chain it in the proper position */
  *pp = obj2gco(uv);
  uv->u.l.prev = &g->uvhead;  /* double link it in `uvhead' list */
  uv->u.l.next = g->uvhead.u.l.next;
  uv->u.l.next->u.l.prev = uv;
  g->uvhead.u.l.next = uv;
  lua_assert(uv->u.l.next->u.l.prev == uv && uv->u.l.prev->u.l.next == uv);
  return uv;
}


static void unlinkupval (UpVal *uv) {
  lua_assert(uv->u.l.next->u.l.prev == uv && uv->u.l.prev->u.l.next == uv);
  uv->u.l.next->u.l.prev = uv->u.l.prev;  /* remove from `uvhead' list */
  uv->u.l.prev->u.l.next = uv->u.l.next;
}


void luaF_freeupval (lua_State *L, UpVal *uv) {
  if (uv->v != &uv->u.value)  /* is it open? */
    unlinkupval(uv);  /* remove from open list */
  luaM_free(L, uv);  /* free upvalue */
}


void luaF_close (lua_State *L, StkId level) {
  UpVal *uv;
  global_State *g = G(L);
  while (L->openupval != NULL && (uv = ngcotouv(L->openupval))->v >= level) {
    GCObject *o = obj2gco(uv);
    lua_assert(!isblack(o) && uv->v != &uv->u.value);
    L->openupval = uv->next;  /* remove from `open' list */
    if (isdead(g, o))
      luaF_freeupval(L, uv);  /* free upvalue */
    else {
      unlinkupval(uv);
      setobj(L, &uv->u.value, uv->v);
      uv->v = &uv->u.value;  /* now current value lives here */
      luaC_linkupval(L, uv);  /* link upvalue into `gcroot' list */
    }
  }
}


Proto *luaF_newproto (lua_State *L) {
  Proto *f = luaM_new(L, Proto);
  luaC_link(L, obj2gco(f), LUA_TPROTO);
  f->k = NULL;
  f->sizek = 0;
  f->p = NULL;
  f->sizep = 0;
  f->code = NULL;
  f->sizecode = 0;
  f->sizelineinfo = 0;
  f->sizeupvalues = 0;
  f->nups = 0;
  f->upvalues = NULL;
  f->numparams = 0;
  f->is_vararg = 0;
  f->maxstacksize = 0;
  f->lineinfo = NULL;
  f->sizelocvars = 0;
  f->locvars = NULL;
  f->linedefined = 0;
  f->lastlinedefined = 0;
  f->source = NULL;
  return f;
}


void luaF_freeproto (lua_State *L, Proto *f) {
  luaM_freearray(L, f->code, f->sizecode, Instruction);
  luaM_freearray(L, f->p, f->sizep, Proto *);
  luaM_freearray(L, f->k, f->sizek, TValue);
  luaM_freearray(L, f->lineinfo, f->sizelineinfo, int);
  luaM_freearray(L, f->locvars, f->sizelocvars, struct LocVar);
  luaM_freearray(L, f->upvalues, f->sizeupvalues, TString *);
  luaM_free(L, f);
}


void luaF_freeclosure (lua_State *L, Closure *c) {
  int size = (c->c.isC) ? sizeCclosure(c->c.nupvalues) :
                          sizeLclosure(c->l.nupvalues);
  luaM_freemem(L, c, size);
}


/*
** Look for n-th local variable at line `line' in function `func'.
** Returns NULL if not found.
*/
const char *luaF_getlocalname (const Proto *f, int local_number, int pc) {
  int i;
  for (i = 0; i<f->sizelocvars && f->locvars[i].startpc <= pc; i++) {
    if (pc < f->locvars[i].endpc) {  /* is variable active? */
      local_number--;
      if (local_number == 0)
        return getstr(f->locvars[i].varname);
    }
  }
  return NULL;  /* not found */
}