make the mine slippery too since it has the ice finish - add a gmDelete to the gear if you want it to *not* explode when hit ☺
foreach(dir
Fonts
Forts
Graphics
Locale
Maps
Missions
Music
Names
Scripts
Sounds
Themes
misc
)
add_subdirectory(${dir})
endforeach(dir)
if(${GL2})
add_subdirectory(Shaders)
endif(${GL2})