Add the standard delay (1.25 seconds) between attacks on inf attack mode, as well as checks for damage and win.
There is probably some better way to do this. Weapons still need fixing.
(*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2006-2008 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*)
{$INCLUDE "options.inc"}
unit uLocale;
interface
type TAmmoStrId = (sidNothing, sidGrenade, sidClusterBomb, sidBazooka, sidBee, sidShotgun,
sidPickHammer, sidSkip, sidRope, sidMine, sidDEagle,
sidDynamite, sidBaseballBat, sidFirePunch, sidSeconds,
sidParachute, sidAirAttack, sidMineStrike, sidBlowTorch,
sidGirder, sidTeleport, sidSwitch, sidMortar, sidWhip,
sidKamikaze, sidCake, sidSeduction, sidWatermelon,
sidHellishBomb, sidDrill, sidBallgun, sidNapalm, sidRCPlane,
sidLowGravity, sidExtraDamage, sidInvulnerable, sidExtraTime,
sidLaserSight, sidVampiric, sidSniperRifle, sidJetpack,
sidMolotov, sidBirdy, sidPortalGun, sidPiano, sidGasBomb, sidSineGun, sidFlamethrower,
sidSMine, sidHammer);
TMsgStrId = (sidStartFight, sidDraw, sidWinner, sidVolume, sidPaused,
sidConfirm, sidSuddenDeath, sidRemaining, sidFuel, sidSync,
sidNoEndTurn, sidNotYetAvailable, sidRoundSD, sidRoundsSD, sidReady);
TEventId = (eidDied, eidDrowned, eidRoundStart, eidRoundWin, eidRoundDraw,
eidNewHealthPack, eidNewAmmoPack, eidNewUtilityPack, eidTurnSkipped, eidHurtSelf,
eidHomerun, eidGone);
TGoalStrId = (gidCaption, gidSubCaption, gidForts, gidLowGravity, gidInvulnerable,
gidVampiric, gidKarma, gidKing, gidPlaceHog, gidArtillery,
gidSolidLand, gidSharedAmmo, gidMineTimer, gidNoMineTimer, gidRandomMineTimer,
gidDamageModifier);
const MAX_EVENT_STRINGS = 100;
var trammo: array[TAmmoStrId] of ansistring; // name of the weapon
trammoc: array[TAmmoStrId] of ansistring; // caption of the weapon
trammod: array[TAmmoStrId] of ansistring; // description of the weapon
trmsg: array[TMsgStrId] of ansistring; // message of the event
trgoal: array[TGoalStrId] of ansistring; // message of the goal
procedure LoadLocale(FileName: shortstring);
function Format(fmt: shortstring; var arg: shortstring): shortstring;
function Format(fmt: ansistring; var arg: ansistring): ansistring;
function GetEventString(e: TEventId): ansistring;
implementation
uses uMisc, uRandom;
var trevt: array[TEventId] of array [0..Pred(MAX_EVENT_STRINGS)] of ansistring;
trevt_n: array[TEventId] of integer;
procedure LoadLocale(FileName: shortstring);
var s: ansistring;
f: textfile;
a, b, c: LongInt;
first: array[TEventId] of boolean;
e: TEventId;
loaded: boolean;
begin
loaded:= false;
trammo[sidNothing]:= ' ';
for e:= Low(TEventId) to High(TEventId) do first[e]:= true;
{$I-} // iochecks off
Assign(f, FileName);
filemode:= 0; // readonly
Reset(f);
if IOResult = 0 then loaded:= true;
TryDo(loaded, 'Cannot load locale "' + FileName + '"', false);
if loaded then
begin
while not eof(f) do
begin
readln(f, s);
if Length(s) = 0 then continue;
if not (s[1] in ['0'..'9']) then continue;
TryDo(Length(s) > 6, 'Load locale: empty string', true);
val(s[1]+s[2], a, c);
TryDo(c = 0, 'Load locale: numbers should be two-digit: ' + s, true);
TryDo(s[3] = ':', 'Load locale: ":" expected', true);
val(s[4]+s[5], b, c);
TryDo(c = 0, 'Load locale: numbers should be two-digit' + s, true);
TryDo(s[6] = '=', 'Load locale: "=" expected', true);
Delete(s, 1, 6);
case a of
0: if (b >=0) and (b <= ord(High(TAmmoStrId))) then trammo[TAmmoStrId(b+1)]:= s;
1: if (b >=0) and (b <= ord(High(TMsgStrId))) then trmsg[TMsgStrId(b)]:= s;
2: if (b >=0) and (b <= ord(High(TEventId))) then begin
TryDo(trevt_n[TEventId(b)] < MAX_EVENT_STRINGS, 'Too many event strings in ' + inttostr(a) + ':' + inttostr(b), false);
if first[TEventId(b)] then
begin
trevt_n[TEventId(b)]:= 0;
first[TEventId(b)]:= false;
end;
trevt[TEventId(b)][trevt_n[TEventId(b)]]:= s;
inc(trevt_n[TEventId(b)]);
end;
3: if (b >=0) and (b <= ord(High(TAmmoStrId))) then trammoc[TAmmoStrId(b+1)]:= s;
4: if (b >=0) and (b <= ord(High(TAmmoStrId))) then trammod[TAmmoStrId(b+1)]:= s;
5: if (b >=0) and (b <= ord(High(TGoalStrId))) then trgoal[TGoalStrId(b)]:= s;
end;
end;
Close(f)
end;
{$I+}
end;
function GetEventString(e: TEventId): ansistring;
begin
if trevt_n[e] = 0 then // no messages for this event type?
GetEventString:= '*missing translation*'
else
GetEventString:= trevt[e][GetRandom(trevt_n[e])]; // Pick a random message and return it
end;
function Format(fmt: shortstring; var arg: shortstring): shortstring;
var i: LongInt;
begin
i:= Pos('%1', fmt);
if i = 0 then Format:= fmt
else Format:= copy(fmt, 1, i - 1) + arg + Format(copy(fmt, i + 2, Length(fmt) - i - 1), arg)
end;
function Format(fmt: ansistring; var arg: ansistring): ansistring;
var i: LongInt;
begin
i:= Pos('%1', fmt);
if i = 0 then Format:= fmt
else Format:= copy(fmt, 1, i - 1) + arg + Format(copy(fmt, i + 2, Length(fmt) - i - 1), arg)
end;
procedure LoadLocaleWrapper(str: pchar); cdecl; export;
begin
LoadLocale(Strpas(str));
end;
end.