Add the standard delay (1.25 seconds) between attacks on inf attack mode, as well as checks for damage and win.
There is probably some better way to do this. Weapons still need fixing.
(*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2004-2008 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*)
{$INCLUDE "options.inc"}
unit SDLh;
interface
{$IFDEF LINUX}
{$DEFINE UNIX}
{$ENDIF}
{$IFDEF FREEBSD}
{$DEFINE UNIX}
{$ENDIF}
{$IFDEF DARWIN}
{$DEFINE UNIX}
{$ENDIF}
{$IFDEF HAIKU}
{$DEFINE UNIX}
{$ENDIF}
{$IFDEF UNIX}
{$IFNDEF DARWIN}
{$linklib c}
{$ENDIF}
{$IFDEF HAIKU}
{$linklib root}
{$ELSE}
{$linklib pthread}
{$ENDIF}
{$ENDIF}
{$IFDEF FPC}
{$PACKRECORDS C}
{$ELSE}
{$DEFINE cdecl attribute(cdecl)}
{$ENDIF}
{$IFDEF DARWIN}
{$IFNDEF IPHONEOS}
{$PASCALMAINNAME SDL_main}
{$linkframework Cocoa}
{$linkframework SDL}
{$linkframework SDL_net}
{$linkframework SDL_image}
{$linkframework SDL_ttf}
{$linkframework SDL_mixer}
{$linkframework OpenGL}
{$ENDIF}
{$ENDIF}
(* SDL *)
const
{$IFDEF WIN32}
SDLLibName = 'SDL.dll';
SDL_TTFLibName = 'SDL_ttf.dll';
SDL_MixerLibName = 'SDL_mixer.dll';
SDL_ImageLibName = 'SDL_image.dll';
SDL_NetLibName = 'SDL_net.dll';
{$ELSE}
{$IFDEF DARWIN}
SDLLibName = 'SDL';
SDL_TTFLibName = 'SDL_ttf';
SDL_MixerLibName = 'SDL_mixer';
SDL_ImageLibName = 'SDL_image';
SDL_NetLibName = 'SDL_net';
{$ELSE}
SDLLibName = 'libSDL.so';
SDL_TTFLibName = 'libSDL_ttf.so';
SDL_MixerLibName = 'libSDL_mixer.so';
SDL_ImageLibName = 'libSDL_image.so';
SDL_NetLibName = 'libSDL_net.so';
{$ENDIF}
{$ENDIF}
/////////////////////////////////////////////////////////////////
///////////////////// CONSTANT DEFINITIONS /////////////////////
/////////////////////////////////////////////////////////////////
SDL_SWSURFACE = $00000000;
SDL_HWSURFACE = $00000001;
SDL_SRCALPHA = $00010000;
SDL_INIT_TIMER = $00000001;
SDL_INIT_AUDIO = $00000010;
SDL_INIT_VIDEO = $00000020;
SDL_INIT_JOYSTICK = $00000200;
{$IFDEF SDL13}
SDL_INIT_HAPTIC = $00001000;
{$ELSE}
SDL_INIT_CDROM = $00000100;
{$ENDIF}
SDL_INIT_NOPARACHUTE = $00100000;
SDL_INIT_EVENTTHREAD = $01000000;
SDL_INIT_EVERYTHING = $0000FFFF;
SDL_APPINPUTFOCUS = 2;
SDL_BUTTON_WHEELUP = 4;
SDL_BUTTON_WHEELDOWN = 5;
{*begin SDL_Event binding*}
{$IFDEF SDL13}
SDL_FIRSTEVENT = 0;
SDL_QUITEV = $100;
SDL_WINDOWEVENT = $200;
SDL_SYSWMEVENT = $201;
SDL_KEYDOWN = $300;
SDL_KEYUP = $301;
SDL_TEXTEDITING = $302;
SDL_TEXTINPUT = $303;
SDL_MOUSEMOTION = $400;
SDL_MOUSEBUTTONDOWN = $401;
SDL_MOUSEBUTTONUP = $402;
SDL_MOUSEWHEEL = $403;
SDL_PROXIMITYIN = $500;
SDL_PROXIMITYOUT = $501;
SDL_JOYAXISMOTION = $600;
SDL_JOYBALLMOTION = $601;
SDL_JOYHATMOTION = $602;
SDL_JOYBUTTONDOWN = $603;
SDL_JOYBUTTONUP = $604;
SDL_USEREVENT = $8000;
SDL_LASTEVENT = $FFFF;
{$ELSE}
SDL_NOEVENT = 0;
SDL_ACTIVEEVENT = 1;
SDL_KEYDOWN = 2;
SDL_KEYUP = 3;
SDL_MOUSEMOTION = 4;
SDL_MOUSEBUTTONDOWN = 5;
SDL_MOUSEBUTTONUP = 6;
SDL_JOYAXISMOTION = 7;
SDL_JOYBALLMOTION = 8;
SDL_JOYHATMOTION = 9;
SDL_JOYBUTTONDOWN = 10;
SDL_JOYBUTTONUP = 11;
SDL_QUITEV = 12;
SDL_VIDEORESIZE = 16; // TODO: outdated? no longer in SDL 1.3?
{$ENDIF}
{*end SDL_Event binding*}
{$IFDEF SDL13}
SDL_ASYNCBLIT = $08000000;
SDL_ANYFORMAT = $10000000;
SDL_HWPALETTE = $00200000;
SDL_DOUBLEBUF = $00400000;
SDL_FULLSCREEN = $00800000;
SDL_HWACCEL = $08000000;
SDL_SRCCOLORKEY = $00020000;
SDL_RLEACCEL = $08000000;
SDL_NOFRAME = $02000000;
SDL_OPENGL = $04000000;
SDL_RESIZABLE = $01000000;
{$ELSE}
SDL_ASYNCBLIT = $00000004;
SDL_ANYFORMAT = $00100000;
SDL_HWPALETTE = $20000000;
SDL_DOUBLEBUF = $40000000;
SDL_FULLSCREEN = $80000000;
SDL_HWACCEL = $00000100;
SDL_SRCCOLORKEY = $00001000;
SDL_RLEACCEL = $00004000;
SDL_NOFRAME = $00000020;
SDL_OPENGL = $00000002;
SDL_RESIZABLE = $00000010;
{$ENDIF}
{$IFDEF ENDIAN_LITTLE}
RMask = $000000FF;
GMask = $0000FF00;
BMask = $00FF0000;
AMask = $FF000000;
{$ELSE}
RMask = $FF000000;
GMask = $00FF0000;
BMask = $0000FF00;
AMask = $000000FF;
{$ENDIF}
{$IFDEF SDL13}
// SDL_WindowFlags (enum)
SDL_WINDOW_FULLSCREEN = $00000001; //*< fullscreen window, implies borderless */
SDL_WINDOW_OPENGL = $00000002; //*< window usable with OpenGL context */
SDL_WINDOW_SHOWN = $00000004; //*< window is visible */
SDL_WINDOW_BORDERLESS = $00000008; //*< no window decoration */
SDL_WINDOW_RESIZABLE = $00000010; //*< window can be resized */
SDL_WINDOW_MINIMIZED = $00000020; //*< window is minimized */
SDL_WINDOW_MAXIMIZED = $00000040; //*< window is maximized */
SDL_WINDOW_INPUT_GRABBED = $00000100; //*< window has grabbed input focus */
SDL_WINDOW_INPUT_FOCUS = $00000200; //*< window has input focus */
SDL_WINDOW_MOUSE_FOCUS = $00000400; //*< window has mouse focus */
SDL_WINDOW_FOREIGN = $00000800; //*< window not created by SDL */
// SDL_WindowEventID (enum)
SDL_WINDOWEVENT_NONE = 0; //*< Never used
SDL_WINDOWEVENT_SHOWN = 1; //*< Window has been shown
SDL_WINDOWEVENT_HIDDEN = 2; //*< Window has been hidden
SDL_WINDOWEVENT_EXPOSED = 3; //*< Window has been exposed and should be redrawn
SDL_WINDOWEVENT_MOVED = 4; //*< Window has been moved to data1, data2
SDL_WINDOWEVENT_RESIZED = 5; //*< Window size changed to data1xdata2
SDL_WINDOWEVENT_MINIMIZED = 6; //*< Window has been minimized
SDL_WINDOWEVENT_MAXIMIZED = 7; //*< Window has been maximized
SDL_WINDOWEVENT_RESTORED = 8; //*< Window has been restored to normal size and position
SDL_WINDOWEVENT_ENTER = 9; //*< Window has gained mouse focus
SDL_WINDOWEVENT_LEAVE = 10; //*< Window has lost mouse focus
SDL_WINDOWEVENT_FOCUS_GAINED = 11; //*< Window has gained keyboard focus
SDL_WINDOWEVENT_FOCUS_LOST = 12; //*< Window has lost keyboard focus
SDL_WINDOWEVENT_CLOSE = 13; //*< The window manager requests that the window be closed */
{$ENDIF}
{* SDL_mixer *}
MIX_MAX_VOLUME = 128;
MIX_INIT_FLAC = $00000001;
MIX_INIT_MOD = $00000002;
MIX_INIT_MP3 = $00000004;
MIX_INIT_OGG = $00000008;
{* SDL_TTF *}
TTF_STYLE_NORMAL = 0;
TTF_STYLE_BOLD = 1;
TTF_STYLE_ITALIC = 2;
{* SDL Joystick *}
SDL_HAT_CENTERED = $00;
SDL_HAT_UP = $01;
SDL_HAT_RIGHT = $02;
SDL_HAT_DOWN = $04;
SDL_HAT_LEFT = $08;
SDL_HAT_RIGHTUP = SDL_HAT_RIGHT or SDL_HAT_UP;
SDL_HAT_RIGHTDOWN = SDL_HAT_RIGHT or SDL_HAT_DOWN;
SDL_HAT_LEFTUP = SDL_HAT_LEFT or SDL_HAT_UP;
SDL_HAT_LEFTDOWN = SDL_HAT_LEFT or SDL_HAT_DOWN;
{* SDL_image *}
IMG_INIT_JPG = $00000001;
IMG_INIT_PNG = $00000002;
IMG_INIT_TIF = $00000004;
/////////////////////////////////////////////////////////////////
/////////////////////// TYPE DEFINITIONS ///////////////////////
/////////////////////////////////////////////////////////////////
type
PSDL_Rect = ^TSDL_Rect;
TSDL_Rect = record
{$IFDEF SDL13}
x, y, w, h: LongInt;
{$ELSE}
x, y: SmallInt;
w, h: Word;
{$ENDIF}
end;
TPoint = record
X: LongInt;
Y: LongInt;
end;
PSDL_PixelFormat = ^TSDL_PixelFormat;
TSDL_PixelFormat = record
palette: Pointer;
BitsPerPixel : Byte;
BytesPerPixel: Byte;
Rloss : Byte;
Gloss : Byte;
Bloss : Byte;
Aloss : Byte;
Rshift: Byte;
Gshift: Byte;
Bshift: Byte;
Ashift: Byte;
RMask : Longword;
GMask : Longword;
BMask : Longword;
AMask : Longword;
colorkey: Longword;
alpha : Byte;
end;
PSDL_Surface = ^TSDL_Surface;
TSDL_Surface = record
flags : Longword;
format: PSDL_PixelFormat;
w, h : LongInt;
pitch : Word;
pixels: Pointer;
offset: LongInt;
end;
PSDL_Color = ^TSDL_Color;
TSDL_Color = record
case byte of
0: ( r: Byte;
g: Byte;
b: Byte;
unused: Byte;
);
1: ( value: Longword);
end;
PSDL_RWops = ^TSDL_RWops;
TSeek = function( context: PSDL_RWops; offset: LongInt; whence: LongInt ): LongInt; cdecl;
TRead = function( context: PSDL_RWops; Ptr: Pointer; size: LongInt; maxnum : LongInt ): LongInt; cdecl;
TWrite = function( context: PSDL_RWops; Ptr: Pointer; size: LongInt; num: LongInt ): LongInt; cdecl;
TClose = function( context: PSDL_RWops ): LongInt; cdecl;
TStdio = record
autoclose: LongInt;
fp: pointer;
end;
TMem = record
base: PByte;
here: PByte;
stop: PByte;
end;
TUnknown = record
data1: Pointer;
end;
TSDL_RWops = record
seek: TSeek;
read: TRead;
write: TWrite;
close: TClose;
type_: Longword;
case Byte of
0: (stdio: TStdio);
1: (mem: TMem);
2: (unknown: TUnknown);
end;
{* SDL_Event type definition *}
{$IFDEF SDL13}
PSDL_Window = pointer;
PSDL_Texture = pointer;
TSDL_WindowEvent = record
type_: LongInt;
windowID: LongInt;
event: byte;
padding1, padding2, padding3: byte;
data1, data2: LongInt;
end;
TSDL_KeySym = record
scancode,
sym,
modifier,
unicode: LongInt;
end;
// implement SDL_TextEditingEvent + SDL_TextInputEvent for sdl13
{$ELSE}
TSDL_KeySym = record
scancode: Byte;
sym: Longword;
modifier: Longword;
unicode: Word;
end;
// these two are present in sdl1.3 but only for backward compatibility
// and in 1.3 type_ is LongInt, not byte
TSDL_ActiveEvent = record
type_: byte;
gain: byte;
state: byte;
end;
TSDL_ResizeEvent = record
type_: Byte;
w, h: LongInt;
end;
{$ENDIF}
TSDL_MouseMotionEvent = record
which: byte;
state: byte;
{$IFDEF SDL13}
type_: LongInt;
windowID: LongInt;
padding1, padding2: byte;
x, y, z, xrel, yrel : LongInt;
pressure, pressure_max, pressure_min,
rotation, tilt, cursor: LongInt;
{$ELSE}
type_: byte;
x, y, xrel, yrel : word;
{$ENDIF}
end;
TSDL_KeyboardEvent = record
{$IFDEF SDL13}
type_: LongInt;
windowID: LongInt;
padding1, padding2: byte;
{$ELSE}
type_: byte;
{$ENDIF}
which: byte;
state: byte;
keysym: TSDL_KeySym;
end;
TSDL_MouseButtonEvent = record
{$IFDEF SDL13}
_type: LongInt;
windowID: LongInt;
x, y: LongInt;
padding1: byte;
{$ELSE}
_type,
which,
button,
state: byte;
x, y: word;
{$ENDIF}
end;
{$IFDEF SDL13}
TSDL_MouseWheelEvent = record
type_: LongInt;
windowID: LongInt;
which: Byte;
x, y: LongInt;
padding1, padding2, padding3: byte;
end;
// implement SDL_ProximityEvent
{$ENDIF}
TSDL_JoyAxisEvent = record
{$IFDEF SDL13}
type_: LongInt;
{$ELSE}
type_: Byte;
{$ENDIF}
which: Byte;
axis: Byte;
{$IFDEF SDL13}
value: LongInt;
{$ELSE}
value: Smallint;
{$ENDIF}
end;
TSDL_JoyBallEvent = record
which: Byte;
ball: Byte;
{$IFDEF SDL13}
type_: LongInt;
xrel, yrel: LongInt;
{$ELSE}
type_: Byte;
xrel, yrel: Smallint;
{$ENDIF}
end;
TSDL_JoyHatEvent = record
{$IFDEF SDL13}
type_: LongInt;
{$ELSE}
type_: Byte;
{$ENDIF}
which: Byte;
hat: Byte;
value: Byte;
end;
TSDL_JoyButtonEvent = record
{$IFDEF SDL13}
type_: LongInt;
{$ELSE}
type_: Byte;
{$ENDIF}
which: Byte;
button: Byte;
state: Byte;
end;
TSDL_QuitEvent = record
{$IFDEF SDL13}
type_: LongInt;
{$ELSE}
type_: Byte;
{$ENDIF}
end;
PSDL_Event = ^TSDL_Event;
TSDL_Event = record
{$IFDEF SDL13}
case LongInt of
SDL_FIRSTEVENT: (type_: LongInt);
SDL_QUITEV: (quit: TSDL_QuitEvent);
SDL_WINDOWEVENT: (wevent: TSDL_WindowEvent);
SDL_KEYDOWN,
SDL_KEYUP: (key: TSDL_KeyboardEvent);
SDL_TEXTEDITING,
SDL_TEXTINPUT: (txtin: byte);
SDL_MOUSEMOTION: (motion: TSDL_MouseMotionEvent);
SDL_MOUSEBUTTONDOWN,
SDL_MOUSEBUTTONUP: (button: TSDL_MouseButtonEvent);
SDL_MOUSEWHEEL: (wheel: TSDL_MouseWheelEvent);
SDL_JOYAXISMOTION: (jaxis: TSDL_JoyAxisEvent);
SDL_JOYHATMOTION: (jhat: TSDL_JoyHatEvent);
SDL_JOYBALLMOTION: (jball: TSDL_JoyBallEvent);
SDL_JOYBUTTONDOWN,
SDL_JOYBUTTONUP: (jbutton: TSDL_JoyButtonEvent);
{$ELSE}
case Byte of
SDL_NOEVENT: (type_: byte);
SDL_ACTIVEEVENT: (active: TSDL_ActiveEvent);
SDL_KEYDOWN,
SDL_KEYUP: (key: TSDL_KeyboardEvent);
SDL_MOUSEMOTION: (motion: TSDL_MouseMotionEvent);
SDL_MOUSEBUTTONDOWN,
SDL_MOUSEBUTTONUP: (button: TSDL_MouseButtonEvent);
SDL_JOYAXISMOTION: (jaxis: TSDL_JoyAxisEvent);
SDL_JOYHATMOTION: (jhat: TSDL_JoyHatEvent);
SDL_JOYBALLMOTION: (jball: TSDL_JoyBallEvent);
SDL_JOYBUTTONDOWN,
SDL_JOYBUTTONUP: (jbutton: TSDL_JoyButtonEvent);
SDL_QUITEV: (quit: TSDL_QuitEvent);
//SDL_SYSWMEVENT,SDL_EVENT_RESERVEDA,SDL_EVENT_RESERVEDB
//SDL_VIDEORESIZE: (resize: TSDL_ResizeEvent);
{$ENDIF}
end;
PByteArray = ^TByteArray;
TByteArray = array[0..65535] of Byte;
PLongWordArray = ^TLongWordArray;
TLongWordArray = array[0..16383] of LongWord;
PSDL_Thread = Pointer;
PSDL_mutex = Pointer;
TSDL_GLattr = (
SDL_GL_RED_SIZE,
SDL_GL_GREEN_SIZE,
SDL_GL_BLUE_SIZE,
SDL_GL_ALPHA_SIZE,
SDL_GL_BUFFER_SIZE,
SDL_GL_DOUBLEBUFFER,
SDL_GL_DEPTH_SIZE,
SDL_GL_STENCIL_SIZE,
SDL_GL_ACCUM_RED_SIZE,
SDL_GL_ACCUM_GREEN_SIZE,
SDL_GL_ACCUM_BLUE_SIZE,
SDL_GL_ACCUM_ALPHA_SIZE,
SDL_GL_STEREO,
SDL_GL_MULTISAMPLEBUFFERS,
SDL_GL_MULTISAMPLESAMPLES,
SDL_GL_ACCELERATED_VISUAL,
{$IFDEF SDL13}
SDL_GL_RETAINED_BACKING,
SDL_GL_CONTEXT_MAJOR_VERSION,
SDL_GL_CONTEXT_MINOR_VERSION
{$ELSE}
SDL_GL_SWAP_CONTROL
{$ENDIF}
);
{$IFDEF SDL13}
TSDL_ArrayByteOrder = ( // array component order, low byte -> high byte
SDL_ARRAYORDER_NONE,
SDL_ARRAYORDER_RGB,
SDL_ARRAYORDER_RGBA,
SDL_ARRAYORDER_ARGB,
SDL_ARRAYORDER_BGR,
SDL_ARRAYORDER_BGRA,
SDL_ARRAYORDER_ABGR
);
{$ENDIF}
// Joystick/Controller support
PSDL_Joystick = ^TSDL_Joystick;
TSDL_Joystick = record
end;
{* SDL_TTF *}
PTTF_Font = ^TTTF_font;
TTTF_Font = record
end;
{* SDL_mixer *}
PMixChunk = ^TMixChunk;
TMixChunk = record
allocated: Longword;
abuf : PByte;
alen : Longword;
volume : PByte;
end;
TMusic = (MUS_CMD, MUS_WAV, MUS_MOD, MUS_MID, MUS_OGG, MUS_MP3);
TMix_Fading = (MIX_NO_FADING, MIX_FADING_OUT, MIX_FADING_IN);
TMidiSong = record
samples : LongInt;
events : pointer;
end;
TMusicUnion = record
case Byte of
0: ( midi : TMidiSong );
1: ( ogg : pointer);
end;
PMixMusic = ^TMixMusic;
TMixMusic = record
end;
{* SDL_net *}
TIPAddress = record
host: Longword;
port: Word;
end;
PTCPSocket = ^TTCPSocket;
TTCPSocket = record
ready: LongInt;
channel: LongInt;
remoteAddress: TIPaddress;
localAddress: TIPaddress;
sflag: LongInt;
end;
PSDLNet_SocketSet = ^TSDLNet_SocketSet;
TSDLNet_SocketSet = record
numsockets,
maxsockets: LongInt;
sockets: PTCPSocket;
end;
/////////////////////////////////////////////////////////////////
///////////////////// FUNCTION DEFINITIONS /////////////////////
/////////////////////////////////////////////////////////////////
{* SDL *}
function SDL_Init(flags: Longword): LongInt; cdecl; external SDLLibName;
function SDL_InitSubSystem(flags: LongWord): LongInt; cdecl; external SDLLibName;
procedure SDL_Quit; cdecl; external SDLLibName;
function SDL_VideoDriverName(var namebuf; maxlen: LongInt): PChar; cdecl; external SDLLibName;
procedure SDL_EnableUNICODE(enable: LongInt); cdecl; external SDLLibName;
procedure SDL_Delay(msec: Longword); cdecl; external SDLLibName;
function SDL_GetTicks: Longword; cdecl; external SDLLibName;
function SDL_MustLock(Surface: PSDL_Surface): Boolean;
function SDL_LockSurface(Surface: PSDL_Surface): LongInt; cdecl; external SDLLibName;
procedure SDL_UnlockSurface(Surface: PSDL_Surface); cdecl; external SDLLibName;
function SDL_GetError: PChar; cdecl; external SDLLibName;
function SDL_SetVideoMode(width, height, bpp: LongInt; flags: Longword): PSDL_Surface; cdecl; external SDLLibName;
function SDL_CreateRGBSurface(flags: Longword; Width, Height, Depth: LongInt; RMask, GMask, BMask, AMask: Longword): PSDL_Surface; cdecl; external SDLLibName;
function SDL_CreateRGBSurfaceFrom(pixels: Pointer; width, height, depth, pitch: LongInt; RMask, GMask, BMask, AMask: Longword): PSDL_Surface; cdecl; external SDLLibName;
procedure SDL_FreeSurface(Surface: PSDL_Surface); cdecl; external SDLLibName;
function SDL_SetColorKey(surface: PSDL_Surface; flag, key: Longword): LongInt; cdecl; external SDLLibName;
function SDL_SetAlpha(surface: PSDL_Surface; flag, key: Longword): LongInt; cdecl; external SDLLibName;
function SDL_ConvertSurface(src: PSDL_Surface; fmt: PSDL_PixelFormat; flags: LongInt): PSDL_Surface; cdecl; external SDLLibName;
function SDL_UpperBlit(src: PSDL_Surface; srcrect: PSDL_Rect; dst: PSDL_Surface; dstrect: PSDL_Rect): LongInt; cdecl; external SDLLibName;
function SDL_FillRect(dst: PSDL_Surface; dstrect: PSDL_Rect; color: Longword): LongInt; cdecl; external SDLLibName;
procedure SDL_UpdateRect(Screen: PSDL_Surface; x, y: LongInt; w, h: Longword); cdecl; external SDLLibName;
function SDL_Flip(Screen: PSDL_Surface): LongInt; cdecl; external SDLLibName;
procedure SDL_GetRGB(pixel: Longword; fmt: PSDL_PixelFormat; r, g, b: PByte); cdecl; external SDLLibName;
procedure SDL_GetRGBA(pixel: Longword; fmt: PSDL_PixelFormat; r, g, b, a: PByte); cdecl; external SDLLibName;
function SDL_MapRGB(format: PSDL_PixelFormat; r, g, b: Byte): Longword; cdecl; external SDLLibName;
function SDL_MapRGBA(format: PSDL_PixelFormat; r, g, b, a: Byte): Longword; cdecl; external SDLLibName;
function SDL_DisplayFormat(Surface: PSDL_Surface): PSDL_Surface; cdecl; external SDLLibName;
function SDL_DisplayFormatAlpha(Surface: PSDL_Surface): PSDL_Surface; cdecl; external SDLLibName;
function SDL_RWFromFile(filename, mode: PChar): PSDL_RWops; cdecl; external SDLLibName;
function SDL_SaveBMP_RW(surface: PSDL_Surface; dst: PSDL_RWops; freedst: LongInt): LongInt; cdecl; external SDLLibName;
{$IFDEF SDL13}
function SDL_CreateWindow(title: PChar; x,y,w,h, flags: LongInt): PSDL_Window; cdecl; external SDLLibName;
function SDL_CreateRenderer(window: PSDL_Window; index, flags: LongInt): LongInt; cdecl; external SDLLibName;
function SDL_SetRenderDrawColor(r,g,b,a: byte): LongInt; cdecl; external SDLLibName;
function SDL_DestroyRenderer(window: PSDL_Window): LongInt; cdecl; external SDLLibName;
function SDL_DestroyWindow(window: PSDL_Window): LongInt; cdecl; external SDLLibName;
function SDL_RenderFill(rect: PSDL_Rect): LongInt;
function SDL_RenderFillRect(rect: PSDL_Rect): LongInt; cdecl; external SDLLibName;
function SDL_RenderClear: LongInt; cdecl; external SDLLibName;
procedure SDL_RenderPresent; cdecl; external SDLLibName;
procedure SDL_VideoQuit; cdecl; external SDLLibName;
function SDL_SelectMouse(index: LongInt): LongInt; cdecl; external SDLLibName;
function SDL_GetRelativeMouseState(x, y: PLongInt): Byte; cdecl; external SDLLibName;
function SDL_GetNumMice: LongInt; cdecl; external SDLLibName;
function SDL_PixelFormatEnumToMasks(format: TSDL_ArrayByteOrder; bpp: PLongInt; Rmask, Gmask, Bmask, Amask: PLongInt): boolean; cdecl; external SDLLibName;
function SDL_RenderReadPixels(rect: PSDL_Rect; format: LongInt; pixels: pointer; pitch: LongInt): LongInt; cdecl; external SDLLibName;
{$ENDIF}
function SDL_GetKeyState(numkeys: PLongInt): PByteArray; cdecl; external SDLLibName {$IFDEF SDL13} name 'SDL_GetKeyboardState'{$ENDIF};
function SDL_GetMouseState(x, y: PLongInt): Byte; cdecl; external SDLLibName;
function SDL_GetKeyName(key: Longword): PChar; cdecl; external SDLLibName;
procedure SDL_WarpMouse(x, y: Word); cdecl; external SDLLibName;
procedure SDL_PumpEvents; cdecl; external SDLLibName;
function SDL_PollEvent(event: PSDL_Event): LongInt; cdecl; external SDLLibName;
function SDL_WaitEvent(event: PSDL_Event): LongInt; cdecl; external SDLLibName;
function SDL_ShowCursor(toggle: LongInt): LongInt; cdecl; external SDLLibName;
procedure SDL_WM_SetIcon(icon: PSDL_Surface; mask : byte); cdecl; external SDLLibName;
procedure SDL_WM_SetCaption(title: PChar; icon: PChar); cdecl; external SDLLibName;
function SDL_WM_ToggleFullScreen(surface: PSDL_Surface): LongInt; cdecl; external SDLLibName;
function SDL_CreateMutex: PSDL_mutex; cdecl; external SDLLibName;
procedure SDL_DestroyMutex(mutex: PSDL_mutex); cdecl; external SDLLibName;
function SDL_LockMutex(mutex: PSDL_mutex): LongInt; cdecl; external SDLLibName name 'SDL_mutexP';
function SDL_UnlockMutex(mutex: PSDL_mutex): LongInt; cdecl; external SDLLibName name 'SDL_mutexV';
function SDL_GL_SetAttribute(attr: TSDL_GLattr; value: LongInt): LongInt; cdecl; external SDLLibName;
procedure SDL_GL_SwapBuffers(); cdecl; external SDLLibName;
function SDL_NumJoysticks: LongInt; cdecl; external SDLLibName;
function SDL_JoystickName(idx: LongInt): PChar; cdecl; external SDLLibName;
function SDL_JoystickOpen(idx: LongInt): PSDL_Joystick; cdecl; external SDLLibName;
function SDL_JoystickOpened(idx: LongInt): LongInt; cdecl; external SDLLibName;
function SDL_JoystickIndex(joy: PSDL_Joystick): LongInt; cdecl; external SDLLibName;
function SDL_JoystickNumAxes(joy: PSDL_Joystick): LongInt; cdecl; external SDLLibName;
function SDL_JoystickNumBalls(joy: PSDL_Joystick): LongInt; cdecl; external SDLLibName;
function SDL_JoystickNumHats(joy: PSDL_Joystick): LongInt; cdecl; external SDLLibName;
function SDL_JoystickNumButtons(joy: PSDL_Joystick): LongInt; cdecl; external SDLLibName;
procedure SDL_JoystickUpdate; cdecl; external SDLLibName;
function SDL_JoystickEventState(state: LongInt): LongInt; cdecl; external SDLLibName;
function SDL_JoystickGetAxis(joy: PSDL_Joystick; axis: LongInt): LongInt; cdecl; external SDLLibName;
function SDL_JoystickGetBall(joy: PSDL_Joystick; ball: LongInt; dx: PInteger; dy: PInteger): Word; cdecl; external SDLLibName;
function SDL_JoystickGetHat(joy: PSDL_Joystick; hat: LongInt): Byte; cdecl; external SDLLibName;
function SDL_JoystickGetButton(joy: PSDL_Joystick; button: LongInt): Byte; cdecl; external SDLLibName;
procedure SDL_JoystickClose(joy: PSDL_Joystick); cdecl; external SDLLibName;
function SDL_putenv(const text: PChar): LongInt; cdecl; external SDLLibName;
function SDL_getenv(const text: PChar): PChar; cdecl; external SDLLibName;
{* OpenGL *}
{$IFDEF DARWIN}
function CGLGetCurrentContext(): Pointer; cdecl; external 'OpenGL';
procedure CGLSetParameter(context: Pointer; option: LongInt; value: Pointer); cdecl; external 'OpenGL';
{$ENDIF}
(* SDL_TTF *)
function TTF_Init: LongInt; cdecl; external SDL_TTFLibName;
procedure TTF_Quit; cdecl; external SDL_TTFLibName;
function TTF_SizeUTF8(font: PTTF_Font; const text: PChar; var w, h: LongInt): LongInt; cdecl; external SDL_TTFLibName;
function TTF_RenderUTF8_Solid(font: PTTF_Font; const text: PChar; fg: TSDL_Color): PSDL_Surface; cdecl; external SDL_TTFLibName;
function TTF_RenderUTF8_Blended(font: PTTF_Font; const text: PChar; fg: TSDL_Color): PSDL_Surface; cdecl; external SDL_TTFLibName;
function TTF_RenderUTF8_Shaded(font: PTTF_Font; const text: PChar; fg, bg: TSDL_Color): PSDL_Surface; cdecl; external SDL_TTFLibName;
function TTF_OpenFont(const filename: PChar; size: LongInt): PTTF_Font; cdecl; external SDL_TTFLibName;
procedure TTF_SetFontStyle(font: PTTF_Font; style: LongInt); cdecl; external SDL_TTFLibName;
(* SDL_mixer *)
function Mix_Init(flags: LongInt): LongInt; cdecl; external SDL_MixerLibName;
procedure Mix_Quit; cdecl; external SDL_MixerLibName;
function Mix_OpenAudio(frequency: LongInt; format: Word; channels: LongInt; chunksize: LongInt): LongInt; cdecl; external SDL_MixerLibName;
procedure Mix_CloseAudio; cdecl; external SDL_MixerLibName;
function Mix_Volume(channel: LongInt; volume: LongInt): LongInt; cdecl; external SDL_MixerLibName;
function Mix_SetDistance(channel: LongInt; distance: Byte): LongInt; cdecl; external SDL_MixerLibName;
function Mix_VolumeMusic(volume: LongInt): LongInt; cdecl; external SDL_MixerLibName;
function Mix_AllocateChannels(numchans: LongInt): LongInt; cdecl; external SDL_MixerLibName;
procedure Mix_FreeChunk(chunk: PMixChunk); cdecl; external SDL_MixerLibName;
procedure Mix_FreeMusic(music: PMixMusic); cdecl; external SDL_MixerLibName;
function Mix_LoadWAV_RW(src: PSDL_RWops; freesrc: LongInt): PMixChunk; cdecl; external SDL_MixerLibName;
function Mix_LoadMUS(const filename: PChar): PMixMusic; cdecl; external SDL_MixerLibName;
function Mix_Playing(channel: LongInt): LongInt; cdecl; external SDL_MixerLibName;
function Mix_PlayingMusic: LongInt; cdecl; external SDL_MixerLibName;
function Mix_FadeInMusic(music: PMixMusic; loops: LongInt; ms: LongInt): LongInt; cdecl; external SDL_MixerLibName;
function Mix_PlayChannelTimed(channel: LongInt; chunk: PMixChunk; loops: LongInt; ticks: LongInt): LongInt; cdecl; external SDL_MixerLibName;
function Mix_PlayMusic(music: PMixMusic; loops: LongInt): LongInt; cdecl; external SDL_MixerLibName;
function Mix_PausedMusic(music: PMixMusic): LongInt; cdecl; external SDL_MixerLibName;
function Mix_PauseMusic(music: PMixMusic): LongInt; cdecl; external SDL_MixerLibName;
function Mix_ResumeMusic(music: PMixMusic): LongInt; cdecl; external SDL_MixerLibName;
function Mix_HaltChannel(channel: LongInt): LongInt; cdecl; external SDL_MixerLibName;
(* SDL_image *)
function IMG_Init(flags: LongInt): LongInt; cdecl; external SDL_ImageLibName;
procedure IMG_Quit; cdecl; external SDL_ImageLibName;
function IMG_Load(const _file: PChar): PSDL_Surface; cdecl; external SDL_ImageLibName;
function IMG_Load_RW(rwop: PSDL_RWops; freesrc: LongInt): PSDL_Surface; cdecl; external SDL_ImageLibName;
function IMG_LoadPNG_RW(rwop: PSDL_RWops): PSDL_Surface; cdecl; external SDL_ImageLibName;
function IMG_LoadTyped_RW(rwop: PSDL_RWops; freesrc: LongInt; _type: PChar): PSDL_Surface; cdecl; external SDL_ImageLibName;
(* SDL_net *)
function SDLNet_Init: LongInt; cdecl; external SDL_NetLibName;
procedure SDLNet_Quit; cdecl; external SDL_NetLibName;
function SDLNet_AllocSocketSet(maxsockets: LongInt): PSDLNet_SocketSet; cdecl; external SDL_NetLibName;
function SDLNet_ResolveHost(var address: TIPaddress; host: PChar; port: Word): LongInt; cdecl; external SDL_NetLibName;
function SDLNet_TCP_Accept(server: PTCPsocket): PTCPSocket; cdecl; external SDL_NetLibName;
function SDLNet_TCP_Open(var ip: TIPaddress): PTCPSocket; cdecl; external SDL_NetLibName;
function SDLNet_TCP_Send(sock: PTCPsocket; data: Pointer; len: LongInt): LongInt; cdecl; external SDL_NetLibName;
function SDLNet_TCP_Recv(sock: PTCPsocket; data: Pointer; len: LongInt): LongInt; cdecl; external SDL_NetLibName;
procedure SDLNet_TCP_Close(sock: PTCPsocket); cdecl; external SDL_NetLibName;
procedure SDLNet_FreeSocketSet(_set: PSDLNet_SocketSet); cdecl; external SDL_NetLibName;
function SDLNet_AddSocket(_set: PSDLNet_SocketSet; sock: PTCPSocket): LongInt; cdecl; external SDL_NetLibName;
function SDLNet_CheckSockets(_set: PSDLNet_SocketSet; timeout: LongInt): LongInt; cdecl; external SDL_NetLibName;
procedure SDLNet_Write16(value: Word; buf: pointer);
procedure SDLNet_Write32(value: LongWord; buf: pointer);
function SDLNet_Read16(buf: pointer): Word;
function SDLNet_Read32(buf: pointer): LongWord;
implementation
function SDL_MustLock(Surface: PSDL_Surface): Boolean;
begin
SDL_MustLock:= ( surface^.offset <> 0 ) or (( surface^.flags and (SDL_HWSURFACE or SDL_ASYNCBLIT or SDL_RLEACCEL)) <> 0)
end;
procedure SDLNet_Write16(value: Word; buf: pointer);
begin
PByteArray(buf)^[1]:= value;
PByteArray(buf)^[0]:= value shr 8
end;
procedure SDLNet_Write32(value: LongWord; buf: pointer);
begin
PByteArray(buf)^[3]:= value;
PByteArray(buf)^[2]:= value shr 8;
PByteArray(buf)^[1]:= value shr 16;
PByteArray(buf)^[0]:= value shr 24
end;
function SDLNet_Read16(buf: pointer): Word;
begin
SDLNet_Read16:= PByteArray(buf)^[1] or
(PByteArray(buf)^[0] shl 8)
end;
function SDLNet_Read32(buf: pointer): LongWord;
begin
SDLNet_Read32:= PByteArray(buf)^[3] or
(PByteArray(buf)^[2] shl 8) or
(PByteArray(buf)^[1] shl 16) or
(PByteArray(buf)^[0] shl 24)
end;
{$IFDEF SDL13}
function SDL_RenderFill(rect: PSDL_Rect): LongInt;
var res: LongInt;
begin
if (rect <> nil) then res:= SDL_RenderFillRect(rect)
else res:= SDL_RenderClear();
exit(res);
end;
{$ENDIF}
end.