QTfrontend/ui_hwform.h
author nemo
Sun, 10 Oct 2010 16:51:40 -0400
changeset 3949 4c4c0a2507cc
parent 3760 d30f1ba768d7
child 4500 22d06b4be225
permissions -rw-r--r--
Add the standard delay (1.25 seconds) between attacks on inf attack mode, as well as checks for damage and win. There is probably some better way to do this. Weapons still need fixing.

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2006-2010 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 */

#ifndef UI_HWFORM_H
#define UI_HWFORM_H

class PageMain;
class PageEditTeam;
class PageMultiplayer;
class PagePlayDemo;
class PageOptions;
class PageNet;
class PageNetServer;
class PageNetChat;
class PageNetGame;
class PageInfo;
class PageGameStats;
class PageSinglePlayer;
class PageTraining;
class PageCampaign;
class PageSelectWeapon;
class PageInGame;
class PageRoomsList;
class PageConnecting;
class PageScheme;
class PageAdmin;
class PageNetType;
class QStackedLayout;
class QFont;
class QWidget;
class QMainWindow;
class HWForm;

class Ui_HWForm
{
public:
    QWidget *centralWidget;

    PageMain *pageMain;
    PageEditTeam *pageEditTeam;
    PageMultiplayer *pageMultiplayer;
    PagePlayDemo *pagePlayDemo;
    PageOptions *pageOptions;
    PageNet *pageNet;
    PageNetServer * pageNetServer;
    PageNetChat *pageNetChat;
    PageNetGame *pageNetGame;
    PageInfo *pageInfo;
    PageGameStats *pageGameStats;
    PageSinglePlayer *pageSinglePlayer;
    PageTraining *pageTraining;
    PageSelectWeapon *pageSelectWeapon;
    PageInGame *pageInGame;
    PageRoomsList *pageRoomsList;
    PageConnecting *pageConnecting;
    PageScheme *pageScheme;
    PageAdmin *pageAdmin;
    PageNetType *pageNetType;
    PageCampaign *pageCampaign;

    QStackedLayout *Pages;
    QFont *font14;

    void setupUi(HWForm *HWForm);
    void SetupFonts();
    void SetupPages(QWidget *Parent, HWForm *HWForm);
    void SetupPageNetChat(QWidget *Parent);
    void SetupPageNetGame(QWidget *Parent);
};

#endif // UI_HWFORM_H