QTfrontend/teamselhelper.h
author nemo
Sun, 10 Oct 2010 16:51:40 -0400
changeset 3949 4c4c0a2507cc
parent 1475 bab5650fc894
child 4976 088d40d8aba2
permissions -rw-r--r--
Add the standard delay (1.25 seconds) between attacks on inf attack mode, as well as checks for damage and win. There is probably some better way to do this. Weapons still need fixing.

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2006, 2007 Ulyanov Igor <iulyanov@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 */

#ifndef _TEAMSEL_HELPER_INCLUDED
#define _TEAMSEL_HELPER_INCLUDED

#include <QLabel>
#include <QWidget>
#include <QString>
#include <QPushButton>

#include "teamselect.h"
#include "hedgehogerWidget.h"

class TeamLabel : public QLabel
{
 Q_OBJECT

 public:
 TeamLabel(const QString& inp_str) : QLabel(inp_str) {};

 signals:
 void teamActivated(QString team_name);

 public slots:
 void teamButtonClicked();

};

class TeamShowWidget : public QWidget
{
 Q_OBJECT

 public slots:
 void changeTeamColor(QColor color=QColor());
 void hhNumChanged();

 private slots:
 void activateTeam();

 public:
 TeamShowWidget(HWTeam team, bool isPlaying, QWidget * parent);
 void setPlaying(bool isPlaying);
 void setHHNum(unsigned int num);
 void setInteractivity(bool interactive);
 HWTeam getTeam() const;

 private:
 TeamShowWidget();
 QHBoxLayout mainLayout;
 HWTeam m_team;
 bool m_isPlaying;
 CHedgehogerWidget* phhoger;
 QPushButton* colorButt;
 QPushButton* butt;
// QPushButton* bText;

 signals:
 void teamStatusChanged(HWTeam team);
 void hhNmChanged(const HWTeam&);
 void teamColorChanged(const HWTeam&);
};

#endif // _TEAMSEL_HELPER_INCLUDED