Add the standard delay (1.25 seconds) between attacks on inf attack mode, as well as checks for damage and win.
There is probably some better way to do this. Weapons still need fixing.
To compile and install you need:
- Qt >= 4.4
- FreePascal >= 2.2.4
- SDL >= 1.2.5
- SDL_net >= 1.2.5
- SDL_mixer >= 1.2
- SDL_image >= 1.2
- SDL_ttf >= 2.0
- CMake >= 2.6.0
- Lua >= 5.1.0
For server:
- Glasgow Haskell Compiler 6.10
- dataenc package
- hslogger package
- utf8-string package
1. Configure:
$ cmake .
or
$ cmake -DCMAKE_BUILD_TYPE="Release" -DCMAKE_INSTALL_PREFIX="install_prefix" -DDATA_INSTALL_DIR="data_dir" .
add -DWITH_SERVER=1 to compile net server; to create a relocatable bundle under Mac OS X you can do
$ cmake -DCMAKE_BUILD_TYPE="Release" -DBUNDLE=1 .
if you have QT installed but it is not found you can set it up with -DQT_QMAKE_EXECUTABLE="path_to_qmake"
2. Compile:
$ make
3. Install:
# make install
That's all! Enjoy!