rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
//
// SettingsViewController.h
// hwengine
//
// Created by Vittorio on 08/01/10.
// Copyright 2010 __MyCompanyName__. All rights reserved.
//
#import <UIKit/UIKit.h>
@interface SettingsViewController : UIViewController <UITableViewDelegate, UITableViewDataSource> {
UITextField *username;
UITextField *password;
UISwitch *musicSwitch;
UISwitch *soundsSwitch;
UISwitch *altDamageSwitch;
UISlider *volumeSlider;
UILabel *volumeLabel;
UITableView *table;
UITableViewCell *volumeCell;
}
@property (nonatomic, retain) IBOutlet UITextField *username;
@property (nonatomic, retain) IBOutlet UITextField *password;
@property (nonatomic, retain) UISwitch *musicSwitch;
@property (nonatomic, retain) UISwitch *soundsSwitch;
@property (nonatomic, retain) UISwitch *altDamageSwitch;
@property (nonatomic, retain) IBOutlet UISlider *volumeSlider;
@property (nonatomic, retain) IBOutlet UILabel *volumeLabel;
@property (nonatomic, retain) IBOutlet UITableView *table;
@property (nonatomic, retain) IBOutlet UITableViewCell *volumeCell;
-(IBAction) sliderChanged: (id)sender;
-(IBAction) backgroundTap: (id)sender;
-(IBAction) textFieldDoneEditing: (id)sender;
@end