/*
* Hedgewars, a worms-like game
* Copyright (c) 2006 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#include <QResizeEvent>
#include <QGroupBox>
#include <QHBoxLayout>
#include "gamecfgwidget.h"
GameCFGWidget::GameCFGWidget(QWidget* parent) :
QWidget(parent), mainLayout(this)
{
mainLayout.setMargin(0);
QGroupBox *GBoxMap = new QGroupBox(this);
GBoxMap->setTitle(QGroupBox::tr("Landscape"));
GBoxMap->setSizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum);
mainLayout.addWidget(GBoxMap);
QHBoxLayout *GBoxMapLayout = new QHBoxLayout(GBoxMap);
GBoxMapLayout->setMargin(0);
pMapContainer = new HWMapContainer(GBoxMap);
GBoxMapLayout->addWidget(new QWidget);
GBoxMapLayout->addWidget(pMapContainer);
GBoxMapLayout->addWidget(new QWidget);
QGroupBox *GBoxOptions = new QGroupBox(this);
GBoxOptions->setTitle(QGroupBox::tr("Game scheme"));
GBoxOptions->setSizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum);
mainLayout.addWidget(GBoxOptions);
QVBoxLayout *GBoxOptionsLayout = new QVBoxLayout(GBoxOptions);
CB_mode_Forts = new QCheckBox(GBoxOptions);
CB_mode_Forts->setText(QCheckBox::tr("Forts mode"));
GBoxOptionsLayout->addWidget(CB_mode_Forts);
mainLayout.addWidget(new QWidget, 100);
}
quint32 GameCFGWidget::getGameFlags()
{
quint32 result = 0;
if (CB_mode_Forts->isChecked())
result |= 1;
return result;
}
QString GameCFGWidget::getCurrentSeed() const
{
return pMapContainer->getCurrentSeed();
}
QString GameCFGWidget::getCurrentMap() const
{
return pMapContainer->getCurrentMap();
}
QString GameCFGWidget::getCurrentTheme() const
{
return pMapContainer->getCurrentTheme();
}