author | unc0rr |
Thu, 16 Feb 2012 20:32:47 +0400 | |
changeset 6690 | 46b3f4776538 |
parent 6131 | 4e8816cf9459 |
child 6699 | 83dd3447a212 |
permissions | -rw-r--r-- |
/* * Hedgewars, a free turn based strategy game * Copyright (c) 2006-2011 Andrey Korotaev <unC0Rr@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA */ #include <QGridLayout> #include <QPushButton> #include "pagesingleplayer.h" #include "gamecfgwidget.h" QLayout * PageSinglePlayer::bodyLayoutDefinition() { QVBoxLayout * vLayout = new QVBoxLayout(); QHBoxLayout * topLine = new QHBoxLayout(); QHBoxLayout * middleLine = new QHBoxLayout(); vLayout->addStretch(); vLayout->addLayout(topLine); vLayout->addSpacing(30); vLayout->addLayout(middleLine); vLayout->addStretch(); topLine->addStretch(); BtnSimpleGamePage = addButton(":/res/SimpleGame.png", topLine, 0, true); BtnSimpleGamePage->setToolTip(tr("Simple Game (a quick game against the computer, settings are chosen for you)")); topLine->addSpacing(60); BtnMultiplayer = addButton(":/res/Multiplayer.png", topLine, 1, true); BtnMultiplayer->setToolTip(tr("Multiplayer (play a hotseat game against your friends, or AI teams)")); topLine->addStretch(); BtnCampaignPage = addButton(":/res/Campaign.png", middleLine, 0, true); BtnCampaignPage->setToolTip(tr("Campaign Mode (...)")); BtnCampaignPage->setVisible(false); BtnTrainPage = addButton(":/res/Trainings.png", middleLine, 1, true); BtnTrainPage->setToolTip(tr("Training Mode (Practice your skills in a range of training missions)")); return vLayout; } QLayout * PageSinglePlayer::footerLayoutDefinition() { QHBoxLayout * bottomLine = new QHBoxLayout(); bottomLine->addStretch(); BtnDemos = addButton(":/res/Record.png", bottomLine, 1, true); BtnDemos->setToolTip(tr("Demos (Watch recorded demos)")); BtnLoad = addButton(":/res/Load.png", bottomLine, 2, true); BtnLoad->setStyleSheet("QPushButton{margin: 24px 0 0 0;}"); BtnLoad->setToolTip(tr("Load (Load a previously saved game)")); bottomLine->setStretch(1,0); bottomLine->setStretch(2,0); bottomLine->setAlignment(BtnDemos, Qt::AlignRight | Qt::AlignBottom); bottomLine->setAlignment(BtnLoad, Qt::AlignRight | Qt::AlignBottom); return bottomLine; } void PageSinglePlayer::connectSignals() { //TODO } PageSinglePlayer::PageSinglePlayer(QWidget* parent) : AbstractPage(parent) { initPage(); }