- Better randomness of placing hedgehogs on the land
- Bots can use AirAttack
- Fix division by "zero"
- Small optimizations
(*
* Hedgewars, a worms-like game
* Copyright (c) 2005-2007 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*)
unit uLandTemplates;
interface
uses SDLh;
{$INCLUDE options.inc}
const NTPX = Low(TSDL_Rect.x);
type PPointArray = ^TPointArray;
TPointArray = array[0..64] of TSDL_Rect;
TEdgeTemplate = record
BasePoints: PPointArray;
BasePointsCount: Longword;
FillPoints: PPointArray;
FillPointsCount: Longword;
BezierizeCount: Longword;
RandPassesCount: Longword;
canMirror, canFlip: boolean;
end;
const Template0Points: array[0..18] of TSDL_Rect =
(
(x: 410; y: 1024; w: 1; h: 1),
(x: 160; y: 760; w: 130; h: 170),
(x: 342; y: 706; w: 316; h: 150),
(x: 238; y: 386; w: 270; h: 180),
(x: 246; y: 176; w: 242; h: 156),
(x: 552; y: 128; w: 610; h: 300),
(x: 750; y: 468; w: 352; h: 324),
(x: 650; y: 1024; w: 500; h: 1),
(x: 1250; y: 1100; w: 1; h: 1),
(x: 1490; y: 1024; w: 1; h: 1),
(x: 1452; y: 904; w: 74; h: 12),
(x: 1248; y: 575; w: 68; h: 425),
(x: 1426; y: 592; w: 140; h: 142),
(x: 1310; y: 192; w: 150; h: 350),
(x: 1588; y: 194; w: 148; h: 242),
(x: 1618; y: 472; w: 276; h: 314),
(x: 1710; y: 850; w: 130; h: 86),
(x: 1734; y: 1024; w: 1; h: 1),
(x: NTPX; y: 0; w: 1; h: 1)
);
Template0FPoints: array[0..0] of TPoint =
(
(x: 1023; y: 0)
);
const Template1Points: array[0..15] of TSDL_Rect =
(
(x: 400; y: 1024; w: 25; h: 1),
(x: 284; y: 892; w: 254; h: 58),
(x: 492; y: 634; w: 100; h: 200),
(x: 254; y: 246; w: 276; h: 380),
(x: 620; y: 254; w: 125; h: 270),
(x: 680; y: 550; w: 96; h: 390),
(x: 826; y: 614; w: 110; h: 350),
(x: 800; y: 186; w: 150; h: 380),
(x: 1000; y: 186; w: 170; h: 375),
(x: 1012; y: 590; w: 188; h: 298),
(x: 1240; y: 668; w: 136; h: 172),
(x: 1270; y: 194; w: 120; h: 392),
(x: 1514; y: 194; w: 364; h: 362),
(x: 1450; y: 652; w: 315; h: 232),
(x: 1460; y: 1024; w: 25; h: 1),
(x: NTPX; y: 0; w: 1; h: 1)
);
Template1FPoints: array[0..0] of TPoint =
(
(x: 1023; y: 0)
);
const Template2Points: array[0..21] of TSDL_Rect =
(
(x: 354; y: 1024; w: 1; h: 1),
(x: 232; y: 926; w: 226; h: 60),
(x: 120; y: 846; w: 298; h: 62),
(x: 280; y: 704; w: 210; h: 102),
(x: 208; y: 422; w: 192; h: 248),
(x: 292; y: 160; w: 206; h: 240),
(x: 526; y: 172; w: 92; h: 334),
(x: 462; y: 528; w: 226; h: 126),
(x: 556; y: 678; w: 268; h: 156),
(x: 722; y: 164; w: 138; h: 500),
(x: 890; y: 156; w: 94; h: 352),
(x: 898; y: 562; w: 170; h: 264),
(x: 1092; y: 384; w: 84; h: 446),
(x: 1206; y: 200; w: 158; h: 278),
(x: 1300; y: 490; w: 104; h: 336),
(x: 1416; y: 546; w: 90; h: 398),
(x: 1546; y: 192; w: 134; h: 532),
(x: 1702; y: 246; w: 156; h: 258),
(x: 1700; y: 548; w: 132; h: 340),
(x: 1534; y: 898; w: 252; h: 82),
(x: 1604; y: 1024; w: 1; h: 1),
(x: NTPX; y: 0; w: 1; h: 1)
);
Template2FPoints: array[0..0] of TPoint =
(
(x: 1023; y: 0)
);
const Template3Points: array[0..16] of TSDL_Rect =
(
(x: 348; y: 1024; w: 1; h: 1),
(x: 236; y: 852; w: 208; h: 72),
(x: 498; y: 710; w: 308; h: 60),
(x: 728; y: 852; w: 434; h: 40),
(x: 1174; y: 712; w: 332; h: 40),
(x: 1402; y: 838; w: 226; h: 36),
(x: 1530; y: 1024; w: 1; h: 1),
(x: NTPX; y: 0; w: 1; h: 1),
(x: 1660; y: 498; w: 111; h: 111),
(x: 1270; y: 476; w: 34; h: 102),
(x: 682; y: 414; w: 284; h: 132),
(x: 230; y: 328; w: 126; h: 168),
(x: 410; y: 174; w: 114; h: 100),
(x: 790; y: 172; w: 352; h: 120),
(x: 1274; y: 128; w: 60; h: 240),
(x: 1434; y: 222; w: 254; h: 116),
(x: NTPX; y: 0; w: 1; h: 1)
);
Template3FPoints: array[0..0] of TPoint =
(
(x: 1023; y: 0)
);
const Template4Points: array[0..22] of TSDL_Rect =
(
(x: 418; y: 1024; w: 1; h: 1),
(x: 248; y: 900; w: 186; h: 62),
(x: 272; y: 692; w: 254; h: 138),
(x: 610; y: 768; w: 90; h: 166),
(x: 820; y: 616; w: 224; h: 258),
(x: 1242; y: 758; w: 96; h: 146),
(x: 1550; y: 698; w: 224; h: 134),
(x: 1530; y: 902; w: 210; h: 54),
(x: 1532; y: 1024; w: 1; h: 1),
(x: NTPX; y: 0; w: 1; h: 1),
(x: 202; y: 418; w: 110; h: 92),
(x: 252; y: 312; w: 160; h: 32),
(x: 150; y: 168; w: 134; h: 78),
(x: 702; y: 160; w: 132; h: 84),
(x: 702; y: 308; w: 230; h: 36),
(x: 720; y: 408; w: 166; h: 96),
(x: NTPX; y: 0; w: 1; h: 1),
(x: 1702; y: 434; w: 202; h: 42),
(x: 1252; y: 388; w: 134; h: 98),
(x: 1214; y: 152; w: 116; h: 154),
(x: 1428; y: 252; w: 150; h: 70),
(x: 1750; y: 152; w: 86; h: 220),
(x: NTPX; y: 0; w: 1; h: 1)
);
Template4FPoints: array[0..0] of TPoint =
(
(x: 1023; y: 0)
);
const Template5Points: array[0..15] of TSDL_Rect =
(
(x: 274; y: 1024; w: 1; h: 1),
(x: 190; y: 918; w: 168; h: 26),
(x: 382; y: 576; w: 122; h: 314),
(x: 568; y: 744; w: 56; h: 180),
(x: 678; y: 856; w: 64; h: 56),
(x: 740; y: 650; w: 106; h: 220),
(x: 644; y: 496; w: 162; h: 140),
(x: 496; y: 210; w: 886; h: 174),
(x: 934; y: 448; w: 296; h: 108),
(x: 950; y: 752; w: 152; h: 146),
(x: 1172; y: 774; w: 60; h: 152),
(x: 1284; y: 722; w: 150; h: 138),
(x: 1494; y: 364; w: 56; h: 582),
(x: 1620; y: 774; w: 94; h: 232),
(x: 1612; y: 1024; w: 1; h: 1),
(x: NTPX; y: 0; w: 1; h: 1)
);
Template5FPoints: array[0..0] of TPoint =
(
(x: 1023; y: 0)
);
const Template6Points: array[0..13] of TSDL_Rect =
(
(x: 368; y: 1022; w: 2; h: 2),
(x: 266; y: 840; w: 302; h: 110),
(x: 294; y: 512; w: 104; h: 290),
(x: 570; y: 580; w: 364; h: 122),
(x: 568; y: 440; w: 368; h: 100),
(x: 232; y: 260; w: 482; h: 130),
(x: 778; y: 242; w: 62; h: 64),
(x: 990; y: 154; w: 58; h: 246),
(x: 1200; y: 276; w: 590; h: 98),
(x: 1088; y: 442; w: 214; h: 188),
(x: 1050; y: 686; w: 406; h: 92),
(x: 1584; y: 502; w: 190; h: 412),
(x: 1646; y: 1020; w: 2; h: 2),
(x: NTPX; y: 0; w: 1; h: 1)
);
Template6FPoints: array[0..0] of TPoint =
(
(x: 1023; y: 0)
);
const Template7Points: array[0..5] of TSDL_Rect =
(
(x: 162; y: 1024; w: 400; h: 1),
(x: 226; y: 234; w: 142; h: 360),
(x: 936; y: 740; w: 400; h: 200),
(x: 1576; y: 176; w: 186; h: 550),
(x: 1430; y: 1024; w: 454; h: 1),
(x: NTPX; y: 0; w: 1; h: 1)
);
Template7FPoints: array[0..0] of TPoint =
(
(x: 1023; y: 0)
);
const Template8Points: array[0..19] of TSDL_Rect =
(
(x: 364; y: 1024; w: 20; h: 1),
(x: 290; y: 860; w: 64; h: 62),
(x: 486; y: 750; w: 52; h: 146),
(x: 256; y: 590; w: 116; h: 144),
(x: 470; y: 468; w: 138; h: 168),
(x: 242; y: 242; w: 158; h: 162),
(x: 508; y: 310; w: 198; h: 72),
(x: 770; y: 228; w: 118; h: 134),
(x: 636; y: 718; w: 142; h: 132),
(x: 968; y: 700; w: 172; h: 58),
(x: 970; y: 804; w: 172; h: 62),
(x: 1232; y: 704; w: 82; h: 226),
(x: 1356; y: 594; w: 64; h: 152),
(x: 1214; y: 334; w: 106; h: 152),
(x: 1410; y: 260; w: 380; h: 82),
(x: 1528; y: 422; w: 30; h: 118),
(x: 1540; y: 588; w: 212; h: 50),
(x: 1464; y: 746; w: 128; h: 146),
(x: 1630; y: 1024; w: 20; h: 1),
(x: NTPX; y: 0; w: 1; h: 1)
);
Template8FPoints: array[0..0] of TPoint =
(
(x: 1023; y: 0)
);
const Template9Points: array[0..31] of TSDL_Rect =
(
(x: 340; y: 1024; w: 1; h: 1),
(x: 276; y: 902; w: 44; h: 54),
(x: 434; y: 836; w: 58; h: 90),
(x: 266; y: 734; w: 80; h: 80),
(x: 246; y: 604; w: 96; h: 108),
(x: 426; y: 646; w: 110; h: 112),
(x: 234; y: 292; w: 118; h: 164),
(x: 428; y: 396; w: 130; h: 110),
(x: 516; y: 198; w: 344; h: 78),
(x: 688; y: 426; w: 50; h: 40),
(x: 626; y: 560; w: 32; h: 148),
(x: 698; y: 650; w: 160; h: 34),
(x: 674; y: 788; w: 36; h: 136),
(x: 1014; y: 848; w: 48; h: 48),
(x: 1086; y: 728; w: 64; h: 88),
(x: 958; y: 660; w: 70; h: 74),
(x: 1116; y: 596; w: 68; h: 70),
(x: 1118; y: 484; w: 68; h: 82),
(x: 958; y: 324; w: 44; h: 140),
(x: 1272; y: 306; w: 52; h: 66),
(x: 1254; y: 502; w: 58; h: 66),
(x: 1234; y: 760; w: 76; h: 112),
(x: 1380; y: 762; w: 124; h: 64),
(x: 1472; y: 472; w: 54; h: 134),
(x: 1410; y: 196; w: 246; h: 62),
(x: 1706; y: 154; w: 38; h: 238),
(x: 1812; y: 348; w: 28; h: 28),
(x: 1692; y: 524; w: 144; h: 94),
(x: 1632; y: 678; w: 248; h: 20),
(x: 1632; y: 802; w: 238; h: 16),
(x: 1680; y: 1024; w: 1; h: 1),
(x: NTPX; y: 0; w: 1; h: 1)
);
Template9FPoints: array[0..0] of TPoint =
(
(x: 1023; y: 0)
);
const Template10Points: array[0..13] of TSDL_Rect =
(
(x: 188; y: 1024; w: 190; h: 1),
(x: 240; y: 682; w: 140; h: 150),
(x: 314; y: 468; w: 352; h: 94),
(x: 726; y: 246; w: 106; h: 282),
(x: 902; y: 390; w: 368; h: 142),
(x: 958; y: 588; w: 116; h: 244),
(x: 876; y: 1024; w: 14; h: 1),
(x: NTPX; y: 0; w: 1; h: 1),
(x: 1064; y: 1024; w: 22; h: 1),
(x: 1288; y: 795; w: 120; h: 120),
(x: 1458; y: 274; w: 354; h: 448),
(x: 1688; y: 795; w: 120; h: 120),
(x: 1782; y: 1024; w: 2; h: 1),
(x: NTPX; y: 0; w: 1; h: 1)
);
Template10FPoints: array[0..0] of TPoint =
(
(x: 1023; y: 0)
);
const Template11Points: array[0..9] of TSDL_Rect =
(
(x: 274; y: 1024; w: 166; h: 1),
(x: 330; y: 862; w: 96; h: 92),
(x: 492; y: 690; w: 152; h: 250),
(x: 746; y: 646; w: 36; h: 270),
(x: 938; y: 626; w: 54; h: 224),
(x: 1134; y: 646; w: 44; h: 216),
(x: 1292; y: 630; w: 46; h: 300),
(x: 1448; y: 664; w: 158; h: 272),
(x: 1584; y: 1024; w: 136; h: 1),
(x: NTPX; y: 0; w: 1; h: 1)
);
Template11FPoints: array[0..0] of TPoint =
(
(x: 1023; y: 0)
);
const EdgeTemplates: array[0..11] of TEdgeTemplate =
(
(BasePoints: @Template0Points;
BasePointsCount: Succ(High(Template0Points));
FillPoints: @Template0FPoints;
FillPointsCount: Succ(High(Template0FPoints));
BezierizeCount: 3;
RandPassesCount: 1;
canMirror: true; canFlip: false;
),
(BasePoints: @Template1Points;
BasePointsCount: Succ(High(Template1Points));
FillPoints: @Template1FPoints;
FillPointsCount: Succ(High(Template1FPoints));
BezierizeCount: 3;
RandPassesCount: 2;
canMirror: true; canFlip: false;
),
(BasePoints: @Template2Points;
BasePointsCount: Succ(High(Template2Points));
FillPoints: @Template2FPoints;
FillPointsCount: Succ(High(Template2FPoints));
BezierizeCount: 2;
RandPassesCount: 2;
canMirror: true; canFlip: false;
),
(BasePoints: @Template3Points;
BasePointsCount: Succ(High(Template3Points));
FillPoints: @Template3FPoints;
FillPointsCount: Succ(High(Template3FPoints));
BezierizeCount: 3;
RandPassesCount: 2;
canMirror: false; canFlip: false;
),
(BasePoints: @Template4Points;
BasePointsCount: Succ(High(Template4Points));
FillPoints: @Template4FPoints;
FillPointsCount: Succ(High(Template4FPoints));
BezierizeCount: 3;
RandPassesCount: 2;
canMirror: true; canFlip: false;
),
(BasePoints: @Template5Points;
BasePointsCount: Succ(High(Template5Points));
FillPoints: @Template5FPoints;
FillPointsCount: Succ(High(Template5FPoints));
BezierizeCount: 2;
RandPassesCount: 3;
canMirror: true; canFlip: false;
),
(BasePoints: @Template6Points;
BasePointsCount: Succ(High(Template6Points));
FillPoints: @Template6FPoints;
FillPointsCount: Succ(High(Template6FPoints));
BezierizeCount: 3;
RandPassesCount: 1;
canMirror: true; canFlip: false;
),
(BasePoints: @Template7Points;
BasePointsCount: Succ(High(Template7Points));
FillPoints: @Template7FPoints;
FillPointsCount: Succ(High(Template7FPoints));
BezierizeCount: 4;
RandPassesCount: 1;
canMirror: true; canFlip: false;
),
(BasePoints: @Template8Points;
BasePointsCount: Succ(High(Template8Points));
FillPoints: @Template8FPoints;
FillPointsCount: Succ(High(Template8FPoints));
BezierizeCount: 2;
RandPassesCount: 2;
canMirror: true; canFlip: false;
),
(BasePoints: @Template9Points;
BasePointsCount: Succ(High(Template9Points));
FillPoints: @Template9FPoints;
FillPointsCount: Succ(High(Template9FPoints));
BezierizeCount: 2;
RandPassesCount: 3;
canMirror: true; canFlip: false;
),
(BasePoints: @Template10Points;
BasePointsCount: Succ(High(Template10Points));
FillPoints: @Template10FPoints;
FillPointsCount: Succ(High(Template10FPoints));
BezierizeCount: 3;
RandPassesCount: 2;
canMirror: true; canFlip: false;
),
(BasePoints: @Template11Points;
BasePointsCount: Succ(High(Template11Points));
FillPoints: @Template11FPoints;
FillPointsCount: Succ(High(Template11FPoints));
BezierizeCount: 2;
RandPassesCount: 5;
canMirror: true; canFlip: false;
)
);
implementation
end.