cocoaTouch/TeamConfigViewController.h
author smxx
Thu, 03 Jun 2010 14:03:48 +0000
changeset 3491 4619b1ae99b5
parent 3374 0d522416d97f
permissions -rw-r--r--
Engine: * Added texture priorities to try to keep often used sprite textures as well as huge textures in video memory - this should improve performance on systems with low video memory * Fixed portal gun's weapon offset

//
//  TeamConfigViewController.h
//  HedgewarsMobile
//
//  Created by Vittorio on 20/04/10.
//  Copyright 2010 __MyCompanyName__. All rights reserved.
//

#import <UIKit/UIKit.h>


@interface TeamConfigViewController : UITableViewController {
    NSMutableArray *listOfTeams;
    NSMutableArray *listOfSelectedTeams;
}

@property (nonatomic, retain) NSMutableArray *listOfTeams;
@property (nonatomic, retain) NSMutableArray *listOfSelectedTeams;

@end