Engine:
* Added texture priorities to try to keep often used sprite textures as well as huge textures in video memory - this should improve performance on systems with low video memory
* Fixed portal gun's weapon offset
//
// TeamConfigViewController.h
// HedgewarsMobile
//
// Created by Vittorio on 20/04/10.
// Copyright 2010 __MyCompanyName__. All rights reserved.
//
#import <UIKit/UIKit.h>
@interface TeamConfigViewController : UITableViewController {
NSMutableArray *listOfTeams;
NSMutableArray *listOfSelectedTeams;
}
@property (nonatomic, retain) NSMutableArray *listOfTeams;
@property (nonatomic, retain) NSMutableArray *listOfSelectedTeams;
@end