gameServer/Consts.hs
author nemo
Wed, 06 Mar 2013 11:13:18 -0500
changeset 8675 3fb25201d303
parent 6737 ce5fbd98370f
child 9702 27006953d901
permissions -rw-r--r--
This has bothered me for the longest time. Move texture so it doesn't overlap. I'd initially had a test for isPaused, but jumping texture bothered me.

{-# LANGUAGE OverloadedStrings #-}
module Consts where

import qualified Data.ByteString.Char8 as B

serverVersion :: B.ByteString
serverVersion = "1"