hedgewars/tunsetborder.inc
author unc0rr
Sun, 24 Feb 2008 20:00:31 +0000
changeset 789 3d976d2579eb
parent 768 2886dafa5bcf
child 1066 1f1b3686a2b0
permissions -rw-r--r--
- More accurate rope collision detection - Implement hedgehog on rope speed limit - All this should prevent rope to be stuck in the ground

(*
 * Hedgewars, a worms-like game
 * Copyright (c) 2006-2008 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 *)

        begin
        X:= X + dX;
        Y:= Y + dY;
        tx:= hwRound(X);
        ty:= hwRound(Y);
        if ((ty and $FFFFFC00) = 0) and
           ((tx and $FFFFF800) = 0) and
           (Land[ty, tx] = $FFFFFF) then LandPixels[ty, tx]:= cExplosionBorderColor
	end;