improvements to touch interface (tap to select weap, don't move camera for spourious taps, ask for confirmation when using click-weapons)
//
// overlayViewController.h
// HedgewarsMobile
//
// Created by Vittorio on 16/03/10.
// Copyright 2010 __MyCompanyName__. All rights reserved.
//
#import <UIKit/UIKit.h>
@class PopoverMenuViewController;
@interface OverlayViewController : UIViewController {
NSTimer *dimTimer;
// used only on the ipad
UIPopoverController *popoverController;
PopoverMenuViewController *popupMenu;
BOOL isPopoverVisible;
// touch section
BOOL isSingleClick;
CGFloat initialDistanceForPinching;
CGPoint pointWhereToClick;
}
@property (nonatomic,retain) id popoverController;
@property (nonatomic,retain) PopoverMenuViewController *popupMenu;
BOOL isGameRunning;
-(void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event;
-(void) touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event;
-(void) touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event;
-(void) touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event;
-(IBAction) buttonReleased:(id) sender;
-(IBAction) buttonPressed:(id) sender;
-(void) showPopover;
-(void) dismissPopover;
-(void) dimOverlay;
-(void) activateOverlay;
-(void) chatAppear;
-(void) chatDisappear;
@end