Teleport AI:
* basic implementation of teleport using in order to take crates
* filter option to get certain types of gears in FillBonuses
//
// MapConfigViewController.h
// HedgewarsMobile
//
// Created by Vittorio on 22/04/10.
// Copyright 2010 __MyCompanyName__. All rights reserved.
//
#import <UIKit/UIKit.h>
#import "SDL_net.h"
@interface MapConfigViewController : UIViewController <UITableViewDelegate, UITableViewDataSource> {
TCPsocket sd, csd;
unsigned char map[128*32];
// objects read (mostly) by parent view
NSInteger maxHogs;
NSString *seedCommand;
NSString *templateFilterCommand;
NSString *mapGenCommand;
NSString *mazeSizeCommand;
// various widgets in the view
UIButton *previewButton;
UITableView *tableView;
UILabel *maxLabel;
UILabel *sizeLabel;
UISegmentedControl *segmentedControl;
UISlider *slider;
}
@property (nonatomic) NSInteger maxHogs;
@property (nonatomic,retain) NSString *seedCommand;
@property (nonatomic,retain) NSString *templateFilterCommand;
@property (nonatomic,retain) NSString *mapGenCommand;
@property (nonatomic,retain) NSString *mazeSizeCommand;
@property (nonatomic,retain) IBOutlet UIButton *previewButton;
@property (nonatomic,retain) IBOutlet UITableView *tableView;
@property (nonatomic,retain) IBOutlet UILabel *maxLabel;
@property (nonatomic,retain) IBOutlet UILabel *sizeLabel;
@property (nonatomic,retain) IBOutlet UISegmentedControl *segmentedControl;
@property (nonatomic,retain) IBOutlet UISlider *slider;
-(IBAction) updatePreview;
-(IBAction) sliderChanged:(id) sender;
-(IBAction) sliderEndedChanging:(id) sender;
-(IBAction) segmentedControlChanged:(id) sender;
-(void) engineProtocol:(NSInteger) port;
@end