project_files/HedgewarsMobile/Classes/HoldTableViewCell.h
author belphegorr <szabibibi@gmail.com>
Tue, 31 Jul 2012 17:19:24 +0300
changeset 7425 3495e70c6d14
parent 6832 fae8fd118da9
child 10108 c68cf030eded
permissions -rw-r--r--
Mission 1: Fixed a typo Mission 2: Added gfPerHogAmmo for the sake of the story Mission 5: Removed mines, barrels Added caption showing turns left until wave 3 Reduced turns before wave 3 Fixed crashes during animations caused by HideHog Changed cannibal positions Added marks for at the positions wave 3 appears at

/*
 * Hedgewars-iOS, a Hedgewars port for iOS devices
 * Copyright (c) 2009-2012 Vittorio Giovara <vittorio.giovara@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 */


#import <UIKit/UIKit.h>


@protocol HoldTableViewCellDelegate <NSObject>

-(void) holdAction:(NSString *)content onTable:(UITableView *)aTableView;

@end

@interface HoldTableViewCell : UITableViewCell {
    id<HoldTableViewCellDelegate> delegate;
    NSTimeInterval time;
}

@property (nonatomic,assign) id<HoldTableViewCellDelegate> delegate;

-(void) holdAction;

@end