GameSetup is now a class, use of NSThread instead of pthreads, game doesn't quit after first execution (but crashes aftewards - the irony)
LIBRARY "openalbridge"
EXPORTS
openal_init
openal_close
openal_ready
openal_loadfile
openal_toggleloop
openal_setvolume
openal_setglobalvolume
openal_togglemute
openal_fadeout
openal_fadein
openal_fade
openal_playsound
openal_pausesound
openal_stopsound