QTfrontend/util/MessageDialog.h
author Wuzzy <Wuzzy2@mail.ru>
Thu, 10 Jan 2019 19:21:08 +0100
changeset 14549 3105881d5840
parent 11046 47a8c19ecb60
permissions -rw-r--r--
Fix wind bar animation not looping properly If you looked closely, you could see the wind bar “jumping” a bit. Pixel offset was off-by-1.

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 */

#ifndef MESSAGEDIALOG_H
#define MESSAGEDIALOG_H

#include <QMessageBox>

class QWidget;

class MessageDialog
{
    public:
        static int ShowFatalMessage(const QString & msg, QWidget * parent = 0);
        static int ShowErrorMessage(const QString & msg, QWidget * parent = 0);
        static int ShowInfoMessage(const QString & msg, QWidget * parent = 0);
        /**
         * @brief Displays a message.
         * @param title message title or <code>NULL</code> if no/default title
         * @param msg message to display
         * @param icon (optional) icon to be displayed next to the message
         * @param parent parent Widget
         * @return a QMessageBox::StandardButton value indicating which button was clicked
         */
        static int ShowMessage(const QString & title, const QString & msg, QMessageBox::Icon icon = QMessageBox::NoIcon, QWidget * parent = 0);
};

#endif