extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
/*
* Hedgewars, a free turn based strategy game
* Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/**
* Functions for managing a list of schemes.
* This is in here because the scheme config file of the QtFrontend (which we are staying compatible with) contains
* all the schemes at once, so we need functions to work with a list like that.
*/
#ifndef SCHEMELIST_H_
#define SCHEMELIST_H_
#include "scheme.h"
typedef struct {
int schemeCount;
flib_scheme **schemes;
} flib_schemelist;
/**
* Load a list of configurations from the ini file.
* Returns NULL on error.
*/
flib_schemelist *flib_schemelist_from_ini(const char *filename);
/**
* Store the list of configurations to an ini file.
* Returns NULL on error.
*/
int flib_schemelist_to_ini(const char *filename, const flib_schemelist *config);
/**
* Create an empty scheme list. Returns NULL on error.
*/
flib_schemelist *flib_schemelist_create();
/**
* Insert a new scheme into the list at position pos, moving all higher schemes to make place.
* pos must be at least 0 (insert at the start) and at most list->schemeCount (insert at the end).
* Ownership of the scheme is transferred to the list.
* Returns 0 on success.
*/
int flib_schemelist_insert(flib_schemelist *list, flib_scheme *cfg, int pos);
/**
* Delete a scheme from the list at position pos, moving down all higher schemes.
* The scheme is destroyed.
* Returns 0 on success.
*/
int flib_schemelist_delete(flib_schemelist *list, int pos);
/**
* Find the scheme with a specific name
*/
flib_scheme *flib_schemelist_find(flib_schemelist *list, const char *name);
/**
* Free this schemelist and all contained schemes
*/
void flib_schemelist_destroy(flib_schemelist *list);
#endif /* SCHEMELIST_H_ */