extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
/*
* Hedgewars, a free turn based strategy game
* Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "mapconn.h"
#include "ipcbase.h"
#include "ipcprotocol.h"
#include "../util/logging.h"
#include "../util/buffer.h"
#include "../util/util.h"
#include <stdlib.h>
typedef enum {
AWAIT_CONNECTION,
AWAIT_REPLY,
AWAIT_CLOSE,
FINISHED
} mapconn_state;
struct _flib_mapconn {
uint8_t mapBuffer[IPCBASE_MAPMSG_BYTES];
flib_ipcbase *ipcBase;
flib_vector *configBuffer;
mapconn_state progress;
void (*onSuccessCb)(void*, const uint8_t*, int);
void *onSuccessCtx;
void (*onFailureCb)(void*, const char*);
void *onFailureCtx;
bool running;
bool destroyRequested;
};
static void noop_handleSuccess(void *context, const uint8_t *bitmap, int numHedgehogs) {}
static void noop_handleFailure(void *context, const char *errormessage) {}
static void clearCallbacks(flib_mapconn *conn) {
conn->onSuccessCb = &noop_handleSuccess;
conn->onFailureCb = &noop_handleFailure;
}
static flib_vector *createConfigBuffer(const flib_map *mapdesc) {
flib_vector *result = NULL;
flib_vector *tempbuffer = flib_vector_create();
if(tempbuffer) {
bool error = false;
error |= flib_ipc_append_mapconf(tempbuffer, mapdesc, true);
error |= flib_ipc_append_message(tempbuffer, "!");
if(!error) {
result = tempbuffer;
tempbuffer = NULL;
}
}
flib_vector_destroy(tempbuffer);
return result;
}
flib_mapconn *flib_mapconn_create(const flib_map *mapdesc) {
if(log_badargs_if(mapdesc==NULL)) {
return NULL;
}
flib_mapconn *result = NULL;
flib_mapconn *tempConn = flib_calloc(1, sizeof(flib_mapconn));
if(tempConn) {
tempConn->ipcBase = flib_ipcbase_create();
tempConn->configBuffer = createConfigBuffer(mapdesc);
if(tempConn->ipcBase && tempConn->configBuffer) {
tempConn->progress = AWAIT_CONNECTION;
clearCallbacks(tempConn);
result = tempConn;
tempConn = NULL;
}
}
flib_mapconn_destroy(tempConn);
return result;
}
void flib_mapconn_destroy(flib_mapconn *conn) {
if(conn) {
if(conn->running) {
/*
* The function was called from a callback, so the tick function is still running
* and we delay the actual destruction. We ensure no further callbacks will be
* sent to prevent surprises.
*/
clearCallbacks(conn);
conn->destroyRequested = true;
} else {
flib_ipcbase_destroy(conn->ipcBase);
flib_vector_destroy(conn->configBuffer);
free(conn);
}
}
}
int flib_mapconn_getport(flib_mapconn *conn) {
if(log_badargs_if(conn==NULL)) {
return 0;
}
return flib_ipcbase_port(conn->ipcBase);
}
void flib_mapconn_onSuccess(flib_mapconn *conn, void (*callback)(void* context, const uint8_t *bitmap, int numHedgehogs), void *context) {
if(!log_badargs_if(conn==NULL)) {
conn->onSuccessCb = callback ? callback : &noop_handleSuccess;
conn->onSuccessCtx = context;
}
}
void flib_mapconn_onFailure(flib_mapconn *conn, void (*callback)(void* context, const char *errormessage), void *context) {
if(!log_badargs_if(conn==NULL)) {
conn->onFailureCb = callback ? callback : &noop_handleFailure;
conn->onFailureCtx = context;
}
}
static void flib_mapconn_wrappedtick(flib_mapconn *conn) {
if(conn->progress == AWAIT_CONNECTION) {
flib_ipcbase_accept(conn->ipcBase);
switch(flib_ipcbase_state(conn->ipcBase)) {
case IPC_CONNECTED:
{
flib_constbuffer configBuffer = flib_vector_as_constbuffer(conn->configBuffer);
if(flib_ipcbase_send_raw(conn->ipcBase, configBuffer.data, configBuffer.size)) {
conn->progress = FINISHED;
conn->onFailureCb(conn->onFailureCtx, "Error sending map information to the engine.");
return;
} else {
conn->progress = AWAIT_REPLY;
}
}
break;
case IPC_NOT_CONNECTED:
conn->progress = FINISHED;
conn->onFailureCb(conn->onFailureCtx, "Engine connection closed unexpectedly.");
return;
default:
break;
}
}
if(conn->progress == AWAIT_REPLY) {
if(flib_ipcbase_recv_map(conn->ipcBase, conn->mapBuffer) >= 0) {
conn->progress = AWAIT_CLOSE;
} else if(flib_ipcbase_state(conn->ipcBase) != IPC_CONNECTED) {
conn->progress = FINISHED;
conn->onFailureCb(conn->onSuccessCtx, "Engine connection closed unexpectedly.");
return;
}
}
if(conn->progress == AWAIT_CLOSE) {
// Just do throwaway reads so we find out when the engine disconnects
uint8_t buf[256];
flib_ipcbase_recv_message(conn->ipcBase, buf);
if(flib_ipcbase_state(conn->ipcBase) != IPC_CONNECTED) {
conn->progress = FINISHED;
conn->onSuccessCb(conn->onSuccessCtx, conn->mapBuffer, conn->mapBuffer[IPCBASE_MAPMSG_BYTES-1]);
return;
}
}
}
void flib_mapconn_tick(flib_mapconn *conn) {
if(!log_badargs_if(conn==NULL)
&& !log_w_if(conn->running, "Call to flib_mapconn_tick from a callback")
&& !log_w_if(conn->progress == FINISHED, "We are already done.")) {
conn->running = true;
flib_mapconn_wrappedtick(conn);
conn->running = false;
if(conn->destroyRequested) {
flib_mapconn_destroy(conn);
}
}
}