extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="org.hedgewars.hedgeroid"
android:installLocation="preferExternal"
android:versionCode="8"
android:versionName="0.2" >
<uses-sdk
android:minSdkVersion="7"
android:targetSdkVersion="14" >
</uses-sdk>
<uses-permission android:name="android.permission.INTERNET" >
</uses-permission>
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" >
</uses-permission>
<application
android:icon="@drawable/icon"
android:label="@string/app_name" >
<activity
android:name=".MainActivity"
android:label="@string/app_name"
android:screenOrientation="landscape" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity
android:name=".SDLActivity"
android:label="@string/app_name"
android:screenOrientation="landscape"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen" >
</activity>
<activity
android:name=".Downloader.DownloadFragment"
android:label="@string/app_name"
android:theme="@android:style/Theme.Dialog" >
</activity>
<activity
android:name=".Downloader.DownloadListActivity"
android:label="@string/app_name"
android:launchMode="singleTop"
android:screenOrientation="landscape"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen" />
<service android:name=".Downloader.DownloadService" />
<activity
android:name=".LocalRoomActivity"
android:label="@string/app_name"
android:screenOrientation="landscape" >
</activity>
<activity
android:name=".TeamListActivity"
android:label="@string/app_name"
android:screenOrientation="landscape"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen" >
</activity>
<activity
android:name="TeamCreatorActivity"
android:label="@string/app_name"
android:screenOrientation="landscape"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:windowSoftInputMode="stateUnchanged" >
</activity>
<activity
android:name=".LobbyActivity"
android:label="@string/title_activity_lobby"
android:screenOrientation="landscape"
android:windowSoftInputMode="adjustPan" >
</activity>
<activity
android:name=".NetRoomActivity"
android:label="@string/title_activity_room"
android:screenOrientation="landscape"
android:windowSoftInputMode="adjustPan" >
</activity>
<activity
android:name=".WeaponsetListActivity"
android:label="@string/title_activity_weaponset_list"
android:screenOrientation="landscape"
android:windowSoftInputMode="adjustPan" >
</activity>
<activity
android:name=".WeaponsetCreatorActivity"
android:label="@string/title_activity_weaponset_creator"
android:screenOrientation="landscape"
android:windowSoftInputMode="adjustPan" >
</activity>
<activity
android:name=".SchemeListActivity"
android:label="@string/title_activity_scheme_list"
android:screenOrientation="landscape"
android:windowSoftInputMode="adjustPan" >
</activity>
<activity
android:name=".SchemeCreatorActivity"
android:label="@string/title_activity_scheme_creator"
android:screenOrientation="landscape"
android:windowSoftInputMode="adjustPan" >
</activity>
</application>
</manifest>