aiming fixed, inverted cursor on ammo menu, added equal and isZero function to uFloat, changed the way ammo menu opens, you must now click on the hog rather than anywhere on the screen
/***************************************************************************/
/* */
/* psmodule.h */
/* */
/* High-level PSNames module interface (specification). */
/* */
/* Copyright 1996-2001 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#ifndef __PSMODULE_H__
#define __PSMODULE_H__
#include <ft2build.h>
#include FT_MODULE_H
FT_BEGIN_HEADER
FT_DECLARE_MODULE( psnames_module_class )
FT_END_HEADER
#endif /* __PSMODULE_H__ */
/* END */