author | koda |
Sat, 27 Mar 2010 16:57:18 +0000 | |
changeset 3113 | 2829ea0dd47c |
parent 3063 | 0092dc37fbd6 |
child 3116 | 97dc65a47b15 |
permissions | -rw-r--r-- |
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga, mods for Hedgewars by Vittorio Giovara slouken@libsdl.org, vittorio.giovara@gmail.com */ #import <UIKit/UIKit.h> #import "SDL_video.h" @class MainMenuViewController; @class overlayViewController; @interface SDLUIKitDelegate:NSObject <UIApplicationDelegate> { SDL_Window *window; UIWindow *uiwindow; MainMenuViewController *viewController; overlayViewController *overlayController; BOOL isInGame; } @property (readwrite, assign) SDL_Window *window; @property (readwrite, retain) UIWindow *uiwindow; @property (nonatomic, retain) MainMenuViewController *viewController; @property (nonatomic, retain) overlayViewController *overlayController; +(SDLUIKitDelegate *)sharedAppDelegate; -(NSString *)dataFilePath:(NSString *)fileName; -(void) startSDLgame; @end