/* * Hedgewars, a worms-like game * Copyright (c) 2006, 2007 Ulyanov Igor <iulyanov@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA */#include "selectWeapon.h"#include "weaponItem.h"#include <QPushButton>#include <QGridLayout>#include <QHBoxLayout>#include <QLabel>#include <QBitmap>QImage getAmmoImage(int num){ static QImage ammo(":Ammos.png"); return ammo.copy(0, num*32, 32, 32);}SelWeaponItem::SelWeaponItem(int num, QWidget* parent) : QWidget(parent){ QHBoxLayout* hbLayout = new QHBoxLayout(this); QLabel* lbl = new QLabel(this); lbl->setPixmap(QPixmap::fromImage(getAmmoImage(num))); lbl->setMaximumWidth(30); lbl->setGeometry(0, 0, 30, 30); hbLayout->addWidget(lbl); WeaponItem* item=new WeaponItem(QImage(":/res/M2Round2.jpg"), this); item->setInfinityState(true); hbLayout->addWidget(item); hbLayout->setStretchFactor(lbl, 1); hbLayout->setStretchFactor(item, 99); hbLayout->setAlignment(lbl, Qt::AlignLeft | Qt::AlignTop); hbLayout->setAlignment(item, Qt::AlignTop);}SelWeaponWidget::SelWeaponWidget(QWidget* parent) :QWidget(parent){ pLayout=new QGridLayout(this); int j=-1; for(int i=0; i<19; ++i) { if (i%4==0) ++j; SelWeaponItem* swi = new SelWeaponItem(i, this); pLayout->addWidget(swi, j, i%4); }}