- Hedgehogs spawn points can be generated under the girder
- rename CountZeroz -> CountNonZeroz
(*
* Hedgewars, a worms-like game
* Copyright (c) 2004, 2005 Andrey Korotaev <unC0Rr@gmail.com>
*
* Distributed under the terms of the BSD-modified licence:
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* with the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*)
unit fConsts;
interface
const cAppName = '†Hedge Wars Logon†';
cAppTitle = 'HEDGEWARS';
cOptionsName = 'Team Options';
cOptionsTitle = 'Team Options';
cGFXPath = 'Data\front\';
cLocalGameBtn = 1001;
cNetGameBtn = 1002;
cDemoBtn = 1003;
cSettingsBtn = 1004;
cExitGameBtn = 1005;
cNetIpEdit = 1021;
cNetIpStatic = 1022;
cNetNameEdit = 1023;
cNetNameStatic= 1024;
cNetConnStatic= 1024;
cNetJoinBtn = 1025;
cNetBeginBtn = 1026;
cNetBackBtn = 1027;
cDemoList = 1031;
cDemoBeginBtn = 1032;
cDemoBackBtn = 1033;
cDemoAllBtn = 1034;
cSetResEdit = 1041;
cSetFScrCheck = 1042;
cSetDemoCheck = 1043;
cSetSndCheck = 1044;
cSetSaveBtn = 1045;
cSetBackBtn = 1046;
cSetShowTeamOptions = 1047;
cBGStatic = 1199;
cOptBGStatic = 1198;
cOptTeamName = 1201;
cOptHedgeName : array[0..7] of integer = (1202,1203,1204,1205,1206,1207,1208,1209);
cDemoSeedSeparator = #10;
implementation
end.