(*
* Hedgewars, a worms-like game
* Copyright (c) 2005, 2006 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*)
unit uLandTemplates;
interface
uses SDLh, uFloat;
{$INCLUDE options.inc}
type PPointArray = ^TPointArray;
TPointArray = array[0..64] of TSDL_Rect;
TEdgeTemplate = record
BasePoints: PPointArray;
BasePointsCount: Longword;
FillPoints: PPointArray;
FillPointsCount: Longword;
canMirror, canFlip: boolean;
end;
const Template0Points: array[0..4] of TSDL_Rect =
(
(x: 400; y: 1100; w: 1; h: 1),
(x: 250; y: 400; w: 200; h: 200),
(x: 923; y: 620; w: 200; h: 400),
(x: 1600; y: 400; w: 200; h: 200),
(x: 1450; y: 1100; w: 1; h: 1)
);
Template0FPoints: array[0..0] of TPoint =
(
(x: 1023; y: 0)
);
const EdgeTemplates: array[0..0] of TEdgeTemplate =
(
(BasePoints: @Template0Points;
BasePointsCount: Succ(High(Template0Points));
FillPoints: @Template0FPoints;
FillPointsCount: Succ(High(Template0FPoints));
canMirror: false; canFlip: false;
)
);
implementation
end.