tools/CMakeLists.txt
author koda
Wed, 02 May 2012 14:35:54 +0100
changeset 6997 2356bf174df8
parent 6089 adc69bbb24e5
child 7112 38c5d56c4d6e
permissions -rw-r--r--
remove old ukeys hooks from pascalexport (definitely breaking the ios port, will have to work on that, but for now sheepluva and xeli will be happy *hopefully*)

if (NOT APPLE)
	configure_file(	"${CMAKE_CURRENT_SOURCE_DIR}/cmake_uninstall.cmake.in"
			"${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake"
			IMMEDIATE @ONLY)

	add_custom_target(uninstall "${CMAKE_COMMAND}" -P "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake")
endif()

if (APPLE)
	find_package(Qt4 REQUIRED)
	find_package(SDL REQUIRED)
	find_package(SDL_image REQUIRED)
	find_package(SDL_net REQUIRED)
	find_package(SDL_ttf REQUIRED)
	find_package(SDL_mixer REQUIRED)
	find_package(OGGVORBIS REQUIRED)
        if(NOT NOAUTOUPDATE)
		#needed for SPARKLE_FOUND variable
		find_package(Sparkle QUIET)
		#needed because the 'if' clause in the script prints silly policy warnings
		if(${SPARKLE_FOUND})
			set(SPARKLE_FOUND 1)
		else()
			set(SPARKLE_FOUND 0)
		endif()
	endif()

	#use the associated tool from the libraries we've selected
	string(REGEX REPLACE "(.*)/include.*" "\\1" qt_base_dir "${QT_INCLUDE_DIR}")

	#remove the ";-framework Cocoa" from the SDL_LIBRARY variable
	string(REGEX REPLACE "(.*);-.*" "\\1" sdl_dir "${SDL_LIBRARY}")

	#this tool is present in qt 4.5 but only if you compile from sources; from qt 4.6 is present also in the binary version
	find_program(macdeployqt_EXE NAMES macdeployqt macdeployqt-mac PATHS ${qt_base_dir}/bin)
	if(NOT macdeployqt_EXE)
		message(FATAL_ERROR "The utility macdeployqt is required to create the bundle (seached: ${qt_base_dir})")
	else()
		message(STATUS "macdeployqt found in ${macdeployqt_EXE}")
	endif()

	#dummy target, we're interested in the postscript file
	add_custom_target(bundle)
	set_target_properties(bundle PROPERTIES POST_INSTALL_SCRIPT ${CMAKE_CURRENT_BINARY_DIR}/CreateMacBundle.cmake)

	configure_file(${CMAKE_CURRENT_SOURCE_DIR}/CreateMacBundle.cmake.in ${CMAKE_CURRENT_BINARY_DIR}/CreateMacBundle.cmake)
endif()