QTfrontend/ui/widget/hedgehogerWidget.h
author dag10
Mon, 21 Jan 2013 21:52:49 -0500
changeset 8424 225ede46e3dc
parent 6968 23722ba0f89a
child 9080 9b42757d7e71
permissions -rw-r--r--
On pagenetgame, when window is too small the map/game options becomes a tabbed interface to allow for a few lines of chat to always be visible. Restored HWForm's min height to 580. Fixed the 2px alignment issue with the map list and map previews' top edges that unC0Rr was whining about. <3

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2006-2007 Ulyanov Igor <iulyanov@gmail.com>
 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 */

#ifndef _HEDGEHOGER_WIDGET
#define _HEDGEHOGER_WIDGET

#include "itemNum.h"

class FrameTeams;

class CHedgehogerWidget : public ItemNum
{
        Q_OBJECT

    public:
        CHedgehogerWidget(const QImage& im, const QImage& img, QWidget * parent);
        virtual ~CHedgehogerWidget();
        unsigned char getHedgehogsNum() const;
        void setHHNum (unsigned int num);
        void setNonInteractive();

    signals:
        void hedgehogsNumChanged();

    protected:
        virtual void incItems();
        virtual void decItems();

        virtual void paintEvent(QPaintEvent* event);

    private:
        CHedgehogerWidget();
        FrameTeams* pOurFrameTeams;
};

#endif // _HEDGEHOGER_WIDGET