QTfrontend/ui/widget/colorwidget.cpp
author dag10
Mon, 21 Jan 2013 21:52:49 -0500
changeset 8424 225ede46e3dc
parent 7750 31e4f6c1834b
child 13233 d23742ccf92b
permissions -rw-r--r--
On pagenetgame, when window is too small the map/game options becomes a tabbed interface to allow for a few lines of chat to always be visible. Restored HWForm's min height to 580. Fixed the 2px alignment issue with the map list and map previews' top edges that unC0Rr was whining about. <3

#include <QStandardItemModel>
#include <QMouseEvent>
#include <QWheelEvent>
#include <QColor>

#include "colorwidget.h"
#include "hwconsts.h"

ColorWidget::ColorWidget(QStandardItemModel *colorsModel, QWidget *parent) :
    QFrame(parent)
{
    m_colorsModel = colorsModel;

    setColor(0);
    setAutoFillBackground(true);

    connect(m_colorsModel, SIGNAL(dataChanged(QModelIndex,QModelIndex)), this, SLOT(dataChanged(QModelIndex,QModelIndex)));
}

ColorWidget::~ColorWidget()
{

}

void ColorWidget::setColor(int color)
{
    Q_ASSERT_X(color >= 0 && color < m_colorsModel->rowCount(), "ColorWidget::setColor", "Color index out of range");

    m_color = color;

    QStandardItem * item = m_colorsModel->item(m_color);

    setStyleSheet(QString("border: 2px solid orange; border-radius: 8px; background: %1").arg(item->data().value<QColor>().name()));
    /*
    QPalette p = palette();
    p.setColor(QPalette::Window, item->data().value<QColor>());
    setPalette(p);
    */

    emit colorChanged(m_color);
}

int ColorWidget::getColor()
{
    return m_color;
}

void ColorWidget::dataChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight)
{
    if(m_color >= topLeft.row() && m_color <= bottomRight.row())
        setColor(m_color);
}

void ColorWidget::mousePressEvent(QMouseEvent * event)
{
    switch(event->button())
    {
        case Qt::LeftButton:
            nextColor();
            break;
        case Qt::RightButton:
            previousColor();
            break;
        default:;
    }
}

void ColorWidget::wheelEvent(QWheelEvent *event)
{
    if(event->delta() > 0)
        previousColor();
    else
        nextColor();
}

void ColorWidget::nextColor()
{
    setColor((m_color + 1) % m_colorsModel->rowCount());
}

void ColorWidget::previousColor()
{
    setColor((m_color + m_colorsModel->rowCount() - 1) % m_colorsModel->rowCount());
}