On pagenetgame, when window is too small the map/game options becomes a tabbed interface to allow for a few lines of chat to always be visible.
Restored HWForm's min height to 580.
Fixed the 2px alignment issue with the map list and map previews' top edges that unC0Rr was whining about. <3
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#include <QGridLayout>
#include <QHBoxLayout>
#include <QPushButton>
#include <QAction>
#include <QMenu>
#include <QMessageBox>
#include "pagenetgame.h"
#include "gamecfgwidget.h"
#include "teamselect.h"
#include "chatwidget.h"
const int cutoffHeight = 688; /* Don't make this number below 605, or else it'll
let the GameCFGWidget shrink too much before switching to tabbed mode. */
QLayout * PageNetGame::bodyLayoutDefinition()
{
QGridLayout * pageLayout = new QGridLayout();
pageLayout->setSizeConstraint(QLayout::SetMinimumSize);
pageLayout->setColumnStretch(0, 1);
pageLayout->setColumnStretch(1, 1);
pageLayout->setRowStretch(0, 0);
pageLayout->setRowStretch(1, 0);
pageLayout->setRowStretch(2, 1);
// Room config
QHBoxLayout * roomConfigLayout = new QHBoxLayout();
pageLayout->addLayout(roomConfigLayout, 0, 0, 1, 2);
roomConfigLayout->setSpacing(0);
leRoomName = new HistoryLineEdit(this, 10);
leRoomName->setMaxLength(60);
leRoomName->setMinimumWidth(400);
leRoomName->setMaximumWidth(600);
leRoomName->setFixedHeight(30);
leRoomName->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
roomConfigLayout->addWidget(leRoomName, 100);
QLabel * lblRoomName = new QLabel(tr("Room name: "), leRoomName);
lblRoomName->setStyleSheet("font: 12px; font-weight: bold;");
lblRoomName->setStyleSheet(QString("font: 12px; font-weight: bold; background: none; margin-left: -%1px; margin-top: 8px;").arg(lblRoomName->width() - 20));
leRoomName->setStyleSheet(QString("font: 12px; border-right: 0; padding-left: %1px; padding-bottom: 0px; border-top-right-radius: 0px; border-bottom-right-radius: 0px;").arg(lblRoomName->width() - 14));
BtnUpdate = new QPushButton();
BtnUpdate->setEnabled(false);
BtnUpdate->setText(tr("Update"));
BtnUpdate->setFixedHeight(leRoomName->height() - 0);
BtnUpdate->setStyleSheet("border-top-left-radius: 0px; border-bottom-left-radius: 0px; padding: auto 4px;");
roomConfigLayout->addWidget(BtnUpdate, 0);
lblRoomNameReadOnly = new QLabel();
lblRoomNameReadOnly->setMinimumWidth(400);
lblRoomNameReadOnly->setMaximumWidth(600);
lblRoomNameReadOnly->setFixedHeight(30);
lblRoomNameReadOnly->setObjectName("labelLikeLineEdit");
lblRoomNameReadOnly->setStyleSheet("font: 12px;");
lblRoomNameReadOnly->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
lblRoomNameReadOnly->setVisible(false);
roomConfigLayout->addWidget(lblRoomNameReadOnly, 100);
roomConfigLayout->addSpacing(10);
BtnMaster = new QPushButton();
BtnMaster->setText(tr("Room controls"));
BtnMaster->setFixedHeight(leRoomName->height() - 0);
BtnMaster->setStyleSheet("QPushButton { padding: auto 4px; } QPushButton:pressed { background-color: #ffcc00; border-color: #ffcc00; border-bottom-left-radius: 0px; border-bottom-right-radius: 0px; color: #11084A; }");
roomConfigLayout->addWidget(BtnMaster, 0);
roomConfigLayout->addStretch(1);
// Game config
pGameCFG = new GameCFGWidget(this);
pageLayout->addWidget(pGameCFG, 1, 0);
// Teams
pNetTeamsWidget = new TeamSelWidget(this);
pNetTeamsWidget->setAcceptOuter(true);
pNetTeamsWidget->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
pageLayout->addWidget(pNetTeamsWidget, 1, 1);
// Chat
chatWidget = new HWChatWidget(this, true);
chatWidget->setShowFollow(false); // don't show follow in nicks' context menus
chatWidget->setIgnoreListKick(true); // kick ignored players automatically
chatWidget->setMinimumHeight(350);
chatWidget->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Minimum);
pageLayout->addWidget(chatWidget, 2, 0, 1, 2);
return pageLayout;
}
QLayout * PageNetGame::footerLayoutLeftDefinition()
{
QHBoxLayout * bottomLeftLayout = new QHBoxLayout();
btnSetup = addButton(":/res/Settings.png", bottomLeftLayout, 0, true);
btnSetup->setWhatsThis(tr("Edit game preferences"));
return bottomLeftLayout;
}
QLayout * PageNetGame::footerLayoutDefinition()
{
QHBoxLayout * bottomLayout = new QHBoxLayout;
// Ready button
BtnGo = new QPushButton(this);
BtnGo->setIcon(QIcon(":/res/lightbulb_off.png"));
BtnGo->setIconSize(QSize(25, 34));
BtnGo->setMinimumWidth(50);
BtnGo->setMinimumHeight(50);
bottomLayout->addStretch();
bottomLayout->addWidget(BtnGo);
// Start button
const QIcon& lp = QIcon(":/res/Start.png");
QSize sz = lp.actualSize(QSize(65535, 65535));
BtnStart = new QPushButton();
BtnStart->setText(tr("Start"));
BtnStart->setMinimumWidth(sz.width() + 60);
BtnStart->setIcon(lp);
BtnStart->setFixedHeight(50);
BtnStart->setIconSize(sz);
BtnStart->setFlat(true);
BtnStart->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
bottomLayout->addWidget(BtnStart);
return bottomLayout;
}
void PageNetGame::connectSignals()
{
connect(btnSetup, SIGNAL(clicked()), this, SIGNAL(SetupClicked()));
connect(BtnUpdate, SIGNAL(clicked()), this, SLOT(onUpdateClick()));
connect(leRoomName, SIGNAL(returnPressed()), this, SLOT(onUpdateClick()));
connect(leRoomName, SIGNAL(textChanged(const QString &)), this, SLOT(onRoomNameEdited()));
}
PageNetGame::PageNetGame(QWidget* parent) : AbstractPage(parent)
{
initPage();
QMenu * menu = new QMenu(BtnMaster);
restrictJoins = new QAction(QAction::tr("Restrict Joins"), menu);
restrictJoins->setCheckable(true);
restrictTeamAdds = new QAction(QAction::tr("Restrict Team Additions"), menu);
restrictTeamAdds->setCheckable(true);
menu->addAction(restrictJoins);
menu->addAction(restrictTeamAdds);
BtnMaster->setMenu(menu);
if (height() < cutoffHeight)
pGameCFG->setTabbed(true);
}
void PageNetGame::resizeEvent(QResizeEvent * event)
{
int oldHeight = event->oldSize().height();
int newHeight = event->size().height();
if (newHeight < cutoffHeight && oldHeight >= cutoffHeight)
pGameCFG->setTabbed(true);
else if (newHeight >= cutoffHeight && oldHeight < cutoffHeight)
pGameCFG->setTabbed(false);
}
void PageNetGame::displayError(const QString & message)
{
chatWidget->displayError(message);
}
void PageNetGame::displayNotice(const QString & message)
{
chatWidget->displayNotice(message);
}
void PageNetGame::displayWarning(const QString & message)
{
chatWidget->displayWarning(message);
}
void PageNetGame::setReadyStatus(bool isReady)
{
if(isReady)
BtnGo->setIcon(QIcon(":/res/lightbulb_on.png"));
else
BtnGo->setIcon(QIcon(":/res/lightbulb_off.png"));
}
void PageNetGame::onRoomNameEdited()
{
BtnUpdate->setEnabled(true);
}
void PageNetGame::onUpdateClick()
{
if (!leRoomName->text().trimmed().isEmpty())
{
emit askForUpdateRoomName(leRoomName->text());
leRoomName->rememberCurrentText();
BtnUpdate->setEnabled(false);
}
else
{
leRoomName->clear();
QMessageBox roomMsg(this);
roomMsg.setIcon(QMessageBox::Warning);
roomMsg.setWindowTitle(QMessageBox::tr("Netgame - Error"));
roomMsg.setText(QMessageBox::tr("Please enter room name"));
roomMsg.setWindowModality(Qt::WindowModal);
roomMsg.exec();
}
}
void PageNetGame::setRoomName(const QString & roomName)
{
leRoomName->setText(roomName);
leRoomName->rememberCurrentText();
lblRoomNameReadOnly->setText(roomName);
BtnUpdate->setEnabled(false);
}
void PageNetGame::setMasterMode(bool isMaster)
{
BtnMaster->setVisible(isMaster);
BtnStart->setVisible(isMaster);
BtnUpdate->setVisible(isMaster);
leRoomName->setVisible(isMaster);
lblRoomNameReadOnly->setVisible(!isMaster);
}
void PageNetGame::setUser(const QString & nickname)
{
chatWidget->setUser(nickname);
}