Engine:
* Added possibility to fade the screen in/out using black or white
* Added flash effect to screenshot key
* Added fade in for round start
* Added fade out for round end
* Goal display now ignores first tick. So long loading times no longer "eat" their visibility time.
//
// popupMenuViewController.h
// HedgewarsMobile
//
// Created by Vittorio on 25/03/10.
// Copyright 2010 __MyCompanyName__. All rights reserved.
//
#import <UIKit/UIKit.h>
@interface popupMenuViewController : UIViewController <UITableViewDelegate, UITableViewDataSource, UIActionSheetDelegate> {
UITableView *menuTable;
NSArray *menuList;
BOOL isPaused;
}
@property (nonatomic,retain) IBOutlet UITableView * menuTable;
@property (nonatomic,retain) NSArray *menuList;
@end