gameServer/Consts.hs
author koda
Fri, 04 Nov 2011 00:38:37 +0100
changeset 6276 1e2f8da1860a
parent 4973 53411a26df7e
child 6737 ce5fbd98370f
permissions -rw-r--r--
while formatting the ammomenu code i found out that it's simpler to move than i thought, and fixed a small glitch when animation was disabled

{-# LANGUAGE OverloadedStrings #-}
module Consts where

import qualified Data.ByteString.Char8 as B

serverVersion :: B.ByteString
serverVersion = "0"