make the rubber band a "flat" surface so bounce is a bit more predictable. This is mostly just for testing. It looks a bit odd walking on it, and unpredictable bounce might even be just fine...
#include <QLabel>
#include <QRect>
#include <QList>
#include <QMouseEvent>
class PixLabel : public QLabel
{
Q_OBJECT
public:
PixLabel();
QList<QRect> rects;
public slots:
void AddRect();
private:
void paintEvent(QPaintEvent * event);
void mousePressEvent(QMouseEvent * e);
};