project_files/Android-build/SDL-android-project/res/drawable-mdpi/hogcount.xml
author Wuzzy <Wuzzy2@mail.ru>
Thu, 08 Mar 2018 16:49:49 +0100
changeset 13123 1ddb8aac5e30
parent 7508 763d3961400b
permissions -rw-r--r--
ACF: Reduce computer hog levels in missions 2 and 6. They were way too high, especially in mission 2. Mission 2: Weaklings: level 5 → level 1 (except Brainiac) Stronglings: (real) level 4 → level 2 Brainiac: level 1 → level 5 (because he's special) Looks like all levels were just flipped. Mission 5: First enemy team: level 5 → level 3 Reinforcements: level 5 → level 4 The high skill level punishes player mistakes too much.

 <level-list xmlns:android="http://schemas.android.com/apk/res/android">
  <item android:maxLevel="1" android:drawable="@drawable/hogcount1" />
  <item android:maxLevel="2" android:drawable="@drawable/hogcount2" />
  <item android:maxLevel="3" android:drawable="@drawable/hogcount3" />
  <item android:maxLevel="4" android:drawable="@drawable/hogcount4" />
  <item android:maxLevel="5" android:drawable="@drawable/hogcount5" />
  <item android:maxLevel="6" android:drawable="@drawable/hogcount6" />
  <item android:maxLevel="7" android:drawable="@drawable/hogcount7" />
  <item android:maxLevel="8" android:drawable="@drawable/hogcount8" />
 </level-list>