Just for the heck of it. Set all PNGs to image/png - helps w/ online SVN viewing and helper programs
project(hedgewars)
cmake_minimum_required(VERSION 2.6.0 FATAL_ERROR)
if(COMMAND cmake_policy)
cmake_policy(SET CMP0003 NEW)
endif(COMMAND cmake_policy)
set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake_modules)
set(CPACK_PACKAGE_VERSION_MAJOR "0")
set(CPACK_PACKAGE_VERSION_MINOR "9")
set(CPACK_PACKAGE_VERSION_PATCH "12-RC2")
set(universal_build false)
if(APPLE)
set(bundle_name Hedgewars.app)
set(CMAKE_INSTALL_PREFIX ${bundle_name}/Contents/MacOS/)
set(DATA_INSTALL_DIR "../Resources/")
set(target_dir ".")
if(UNIVERSAL)
set(CMAKE_OSX_ARCHITECTURES "i386;ppc7400")
set(universal_build true)
message(STATUS "Building a Universal Application")
else(UNIVERSAL)
if(UNIVERSAL64)
set(CMAKE_OSX_ARCHITECTURES "i386;ppc7400;x86_64")
set(universal_build true)
message(STATUS "Building a Universal 64 bits Application")
endif(UNIVERSAL64)
endif(UNIVERSAL)
else(APPLE)
set(target_dir "bin")
endif(APPLE)
if(NOT CMAKE_BUILD_TYPE OR CMAKE_BUILD_TYPE MATCHES "Release")
set(CMAKE_BUILD_TYPE "Release")
set(OPTIMIZATIONS true)
message(STATUS "Building Release")
else()
set(CMAKE_BUILD_TYPE "Debug")
set(OPTIMIZATIONS false)
set(CMAKE_VERBOSE_MAKEFILE true)
message(STATUS "Building Debug")
endif()
if(DEFINED DATA_INSTALL_DIR)
set(SHAREPATH ${DATA_INSTALL_DIR}/hedgewars/)
else(DEFINED DATA_INSTALL_DIR)
set(SHAREPATH share/hedgewars/)
endif(DEFINED DATA_INSTALL_DIR)
set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
set(HEDGEWARS_VERSION "${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH}")
set(HEDGEWARS_PROTO_VER 28)
if(WITH_SERVER)
set(HAVE_NETSERVER true)
add_subdirectory(gameServer)
else(WITH_SERVER)
set(HAVE_NETSERVER false)
endif(WITH_SERVER)
#set default flags values for all the project
set(CMAKE_C_FLAGS "-Wall -pipe")
set(CMAKE_C_FLAGS_RELEASE "-w -O2 -fomit-frame-pointer")
set(CMAKE_C_FLAGS_DEBUG "-O0 -g -DDEBUG")
if(APPLE AND NOT universal_build)
set(CMAKE_C_FLAGS_RELEASE "-msse2 ${CMAKE_C_FLAGS_RELEASE}")
endif()
set(CMAKE_CXX_FLAGS ${CMAKE_C_FLAGS})
set(CMAKE_CXX_FLAGS_RELEASE ${CMAKE_C_FLAGS_RELEASE})
set(CMAKE_CXX_FLAGS_DEBUG ${CMAKE_C_FLAGS_DEBUG})
add_subdirectory(bin)
#add_subdirectory(openalbridge)
add_subdirectory(QTfrontend)
add_subdirectory(hedgewars)
add_subdirectory(share)
add_subdirectory(tools)
# CPack vars
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Hedgewars, a turn-based strategy")
set(CPACK_PACKAGE_VENDOR "Hedgewars")
set(CPACK_PACKAGE_FILE_NAME "hedgewars-${HEDGEWARS_VERSION}")
set(CPACK_SOURCE_PACKAGE_FILE_NAME "hedgewars-src-${HEDGEWARS_VERSION}")
set(CPACK_SOURCE_GENERATOR "TBZ2")
set(CPACK_PACKAGE_EXECUTABLES "hedgewars" "hedgewars")
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/COPYING")
set(CPACK_PACKAGE_INSTALL_DIRECTORY "Hedgewars ${HEDGEWARS_VERSION}")
if(WIN32 AND NOT UNIX)
set(CPACK_NSIS_DISPLAY_NAME "Hedgewars, a free turn-based strategy game")
set(CPACK_NSIS_HELP_LINK "http://www.hedgewars.org/")
set(CPACK_NSIS_URL_INFO_ABOUT "http://www.hedgewars.org/")
set(CPACK_NSIS_CONTACT "unC0Rr@gmail.com")
set(CPACK_NSIS_MODIFY_PATH OFF)
set(CPACK_GENERATOR "ZIP;NSIS")
else(WIN32 AND NOT UNIX)
set(CPACK_STRIP_FILES "bin/hedgewars;bin/hwengine")
endif(WIN32 AND NOT UNIX)
set(CPACK_SOURCE_IGNORE_FILES
"~"
"\\\\.svn"
"\\\\.exe$"
"\\\\.a$"
"\\\\.dll$"
"\\\\.xcf$"
"\\\\.cxx$"
"\\\\.db$"
"\\\\.dof$"
"\\\\.cmake$"
"\\\\.layout$"
"\\\\.zip$"
"\\\\.gz$"
"\\\\.bz2$"
"\\\\.tmp$"
"\\\\.core$"
"\\\\.sh$"
"\\\\.ppu$"
"\\\\.o$"
"Makefile"
"Doxyfile"
"CMakeFiles"
"debug"
"release$"
"Debug$"
"Release$"
"proto.inc$"
"hwconsts.cpp$"
"playlist.inc$"
"CPack"
"^${PROJECT_SOURCE_DIR}/bin/[a-z]"
"^${PROJECT_SOURCE_DIR}/tools"
"^${PROJECT_SOURCE_DIR}/doc"
"^${PROJECT_SOURCE_DIR}/templates"
"^${PROJECT_SOURCE_DIR}/Graphics"
"^${PROJECT_SOURCE_DIR}/realtest"
"^${PROJECT_SOURCE_DIR}/tmp"
"^${PROJECT_SOURCE_DIR}/utils"
"^${PROJECT_SOURCE_DIR}/share/hedgewars/Data/Maps/test"
"^${PROJECT_SOURCE_DIR}/share/hedgewars/Data/Themes/ethereal"
"^${PROJECT_SOURCE_DIR}/install_manifest.txt"
"^${PROJECT_SOURCE_DIR}/CMakeCache.txt"
"^${PROJECT_SOURCE_DIR}/hedgewars\\\\."
)
include(CPack)