/*
* Hedgewars-iOS, a Hedgewars port for iOS devices
* Copyright (c) 2009-2010 Vittorio Giovara <vittorio.giovara@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* File created on 03/10/2010.
*/
#import <UIKit/UIKit.h>
@interface AmmoMenuViewController : UIViewController {
UIImage *weaponsImage;
NSArray *buttonsArray;
unsigned char *delay;
CGPoint startingPoint;
BOOL isVisible;
}
@property (nonatomic,retain) UIImage *weaponsImage;
@property (nonatomic,retain) NSArray *buttonsArray;
@property (assign) BOOL isVisible;
-(void) buttonPressed:(id)sender;
-(void) updateVisuals:(NSNotification *)object;
-(void) appearInView:(UIView *)container;
-(void) disappear;
@end