- Correct initialisation of TeamsGameOver (on mobile it doesn't get reset between plays, so ones set to true, prevents game to be finished next time)
// Common/NewHandler.h
#ifndef __COMMON_NEWHANDLER_H
#define __COMMON_NEWHANDLER_H
class CNewException {};
#ifdef _WIN32
void
#ifdef _MSC_VER
__cdecl
#endif
operator delete(void *p) throw();
#endif
#endif