- Correct initialisation of TeamsGameOver (on mobile it doesn't get reset between plays, so ones set to true, prevents game to be finished next time)
// Common/IntToString.h
#ifndef __COMMON_INTTOSTRING_H
#define __COMMON_INTTOSTRING_H
#include <stddef.h>
#include "Types.h"
void ConvertUInt64ToString(UInt64 value, char *s, UInt32 base = 10);
void ConvertUInt64ToString(UInt64 value, wchar_t *s);
void ConvertInt64ToString(Int64 value, char *s);
void ConvertInt64ToString(Int64 value, wchar_t *s);
#endif