misc/libphysfs/lzma/CPP/7zip/IProgress.h
author antonc27 <antonc27@mail.ru>
Sun, 18 Mar 2018 18:47:03 +0100
branchios-develop
changeset 13250 195208deff1d
parent 12218 bb5522e88ab2
permissions -rw-r--r--
- Correct initialisation of TeamsGameOver (on mobile it doesn't get reset between plays, so ones set to true, prevents game to be finished next time)

// Interface/IProgress.h

#ifndef __IPROGRESS_H
#define __IPROGRESS_H

#include "../Common/MyUnknown.h"
#include "../Common/Types.h"

#include "IDecl.h"

DECL_INTERFACE(IProgress, 0, 5)
{
  STDMETHOD(SetTotal)(UInt64 total) PURE;
  STDMETHOD(SetCompleted)(const UInt64 *completeValue) PURE;
};

/*
// {23170F69-40C1-278A-0000-000000050002}
DEFINE_GUID(IID_IProgress2, 
0x23170F69, 0x40C1, 0x278A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x02);
MIDL_INTERFACE("23170F69-40C1-278A-0000-000000050002")
IProgress2: public IUnknown
{
public:
  STDMETHOD(SetTotal)(const UInt64 *total) PURE;
  STDMETHOD(SetCompleted)(const UInt64 *completeValue) PURE;
};
*/

#endif