- Correct initialisation of TeamsGameOver (on mobile it doesn't get reset between plays, so ones set to true, prevents game to be finished next time)
// IPassword.h
#ifndef __IPASSWORD_H
#define __IPASSWORD_H
#include "../Common/MyUnknown.h"
#include "../Common/Types.h"
#include "IDecl.h"
#define PASSWORD_INTERFACE(i, x) DECL_INTERFACE(i, 5, x)
PASSWORD_INTERFACE(ICryptoGetTextPassword, 0x10)
{
STDMETHOD(CryptoGetTextPassword)(BSTR *password) PURE;
};
PASSWORD_INTERFACE(ICryptoGetTextPassword2, 0x11)
{
STDMETHOD(CryptoGetTextPassword2)(Int32 *passwordIsDefined, BSTR *password) PURE;
};
#endif