- Correct initialisation of TeamsGameOver (on mobile it doesn't get reset between plays, so ones set to true, prevents game to be finished next time)
// ICoder.h
#ifndef __ICODER_H
#define __ICODER_H
#include "IStream.h"
#define CODER_INTERFACE(i, x) DECL_INTERFACE(i, 4, x)
CODER_INTERFACE(ICompressProgressInfo, 0x04)
{
STDMETHOD(SetRatioInfo)(const UInt64 *inSize, const UInt64 *outSize) PURE;
};
CODER_INTERFACE(ICompressCoder, 0x05)
{
STDMETHOD(Code)(ISequentialInStream *inStream,
ISequentialOutStream *outStream,
const UInt64 *inSize,
const UInt64 *outSize,
ICompressProgressInfo *progress) PURE;
};
CODER_INTERFACE(ICompressCoder2, 0x18)
{
STDMETHOD(Code)(ISequentialInStream **inStreams,
const UInt64 **inSizes,
UInt32 numInStreams,
ISequentialOutStream **outStreams,
const UInt64 **outSizes,
UInt32 numOutStreams,
ICompressProgressInfo *progress) PURE;
};
namespace NCoderPropID
{
enum EEnum
{
kDictionarySize = 0x400,
kUsedMemorySize,
kOrder,
kPosStateBits = 0x440,
kLitContextBits,
kLitPosBits,
kNumFastBytes = 0x450,
kMatchFinder,
kMatchFinderCycles,
kNumPasses = 0x460,
kAlgorithm = 0x470,
kMultiThread = 0x480,
kNumThreads,
kEndMarker = 0x490
};
}
CODER_INTERFACE(ICompressSetCoderProperties, 0x20)
{
STDMETHOD(SetCoderProperties)(const PROPID *propIDs,
const PROPVARIANT *properties, UInt32 numProperties) PURE;
};
/*
CODER_INTERFACE(ICompressSetCoderProperties, 0x21)
{
STDMETHOD(SetDecoderProperties)(ISequentialInStream *inStream) PURE;
};
*/
CODER_INTERFACE(ICompressSetDecoderProperties2, 0x22)
{
STDMETHOD(SetDecoderProperties2)(const Byte *data, UInt32 size) PURE;
};
CODER_INTERFACE(ICompressWriteCoderProperties, 0x23)
{
STDMETHOD(WriteCoderProperties)(ISequentialOutStream *outStreams) PURE;
};
CODER_INTERFACE(ICompressGetInStreamProcessedSize, 0x24)
{
STDMETHOD(GetInStreamProcessedSize)(UInt64 *value) PURE;
};
CODER_INTERFACE(ICompressSetCoderMt, 0x25)
{
STDMETHOD(SetNumberOfThreads)(UInt32 numThreads) PURE;
};
CODER_INTERFACE(ICompressGetSubStreamSize, 0x30)
{
STDMETHOD(GetSubStreamSize)(UInt64 subStream, UInt64 *value) PURE;
};
CODER_INTERFACE(ICompressSetInStream, 0x31)
{
STDMETHOD(SetInStream)(ISequentialInStream *inStream) PURE;
STDMETHOD(ReleaseInStream)() PURE;
};
CODER_INTERFACE(ICompressSetOutStream, 0x32)
{
STDMETHOD(SetOutStream)(ISequentialOutStream *outStream) PURE;
STDMETHOD(ReleaseOutStream)() PURE;
};
CODER_INTERFACE(ICompressSetInStreamSize, 0x33)
{
STDMETHOD(SetInStreamSize)(const UInt64 *inSize) PURE;
};
CODER_INTERFACE(ICompressSetOutStreamSize, 0x34)
{
STDMETHOD(SetOutStreamSize)(const UInt64 *outSize) PURE;
};
CODER_INTERFACE(ICompressFilter, 0x40)
{
STDMETHOD(Init)() PURE;
STDMETHOD_(UInt32, Filter)(Byte *data, UInt32 size) PURE;
// Filter return outSize (UInt32)
// if (outSize <= size): Filter have converted outSize bytes
// if (outSize > size): Filter have not converted anything.
// and it needs at least outSize bytes to convert one block
// (it's for crypto block algorithms).
};
CODER_INTERFACE(ICompressCodecsInfo, 0x60)
{
STDMETHOD(GetNumberOfMethods)(UInt32 *numMethods) PURE;
STDMETHOD(GetProperty)(UInt32 index, PROPID propID, PROPVARIANT *value) PURE;
STDMETHOD(CreateDecoder)(UInt32 index, const GUID *iid, void **coder) PURE;
STDMETHOD(CreateEncoder)(UInt32 index, const GUID *iid, void **coder) PURE;
};
CODER_INTERFACE(ISetCompressCodecsInfo, 0x61)
{
STDMETHOD(SetCompressCodecsInfo)(ICompressCodecsInfo *compressCodecsInfo) PURE;
};
CODER_INTERFACE(ICryptoProperties, 0x80)
{
STDMETHOD(SetKey)(const Byte *data, UInt32 size) PURE;
STDMETHOD(SetInitVector)(const Byte *data, UInt32 size) PURE;
};
/*
CODER_INTERFACE(ICryptoResetSalt, 0x88)
{
STDMETHOD(ResetSalt)() PURE;
};
*/
CODER_INTERFACE(ICryptoResetInitVector, 0x8C)
{
STDMETHOD(ResetInitVector)() PURE;
};
CODER_INTERFACE(ICryptoSetPassword, 0x90)
{
STDMETHOD(CryptoSetPassword)(const Byte *data, UInt32 size) PURE;
};
CODER_INTERFACE(ICryptoSetCRC, 0xA0)
{
STDMETHOD(CryptoSetCRC)(UInt32 crc) PURE;
};
//////////////////////
// It's for DLL file
namespace NMethodPropID
{
enum EEnum
{
kID,
kName,
kDecoder,
kEncoder,
kInStreams,
kOutStreams,
kDescription,
kDecoderIsAssigned,
kEncoderIsAssigned
};
}
#endif