- Correct initialisation of TeamsGameOver (on mobile it doesn't get reset between plays, so ones set to true, prevents game to be finished next time)
// x86_2.cpp
#include "StdAfx.h"
#include "x86_2.h"
extern "C"
{
#include "../../../../C/Alloc.h"
}
namespace NCompress {
namespace NBcj2 {
inline bool IsJcc(Byte b0, Byte b1) { return (b0 == 0x0F && (b1 & 0xF0) == 0x80); }
inline bool IsJ(Byte b0, Byte b1) { return ((b1 & 0xFE) == 0xE8 || IsJcc(b0, b1)); }
inline unsigned GetIndex(Byte b0, Byte b1) { return ((b1 == 0xE8) ? b0 : ((b1 == 0xE9) ? 256 : 257)); }
#ifndef EXTRACT_ONLY
static const int kBufferSize = 1 << 17;
static bool inline Test86MSByte(Byte b)
{
return (b == 0 || b == 0xFF);
}
bool CEncoder::Create()
{
if (!_mainStream.Create(1 << 16))
return false;
if (!_callStream.Create(1 << 20))
return false;
if (!_jumpStream.Create(1 << 20))
return false;
if (!_rangeEncoder.Create(1 << 20))
return false;
if (_buffer == 0)
{
_buffer = (Byte *)MidAlloc(kBufferSize);
if (_buffer == 0)
return false;
}
return true;
}
CEncoder::~CEncoder()
{
::MidFree(_buffer);
}
HRESULT CEncoder::Flush()
{
RINOK(_mainStream.Flush());
RINOK(_callStream.Flush());
RINOK(_jumpStream.Flush());
_rangeEncoder.FlushData();
return _rangeEncoder.FlushStream();
}
const UInt32 kDefaultLimit = (1 << 24);
HRESULT CEncoder::CodeReal(ISequentialInStream **inStreams,
const UInt64 **inSizes,
UInt32 numInStreams,
ISequentialOutStream **outStreams,
const UInt64 ** /* outSizes */,
UInt32 numOutStreams,
ICompressProgressInfo *progress)
{
if (numInStreams != 1 || numOutStreams != 4)
return E_INVALIDARG;
if (!Create())
return E_OUTOFMEMORY;
bool sizeIsDefined = false;
UInt64 inSize = 0;
if (inSizes != NULL)
if (inSizes[0] != NULL)
{
inSize = *inSizes[0];
if (inSize <= kDefaultLimit)
sizeIsDefined = true;
}
ISequentialInStream *inStream = inStreams[0];
_mainStream.SetStream(outStreams[0]);
_mainStream.Init();
_callStream.SetStream(outStreams[1]);
_callStream.Init();
_jumpStream.SetStream(outStreams[2]);
_jumpStream.Init();
_rangeEncoder.SetStream(outStreams[3]);
_rangeEncoder.Init();
for (int i = 0; i < 256 + 2; i++)
_statusEncoder[i].Init();
CCoderReleaser releaser(this);
CMyComPtr<ICompressGetSubStreamSize> getSubStreamSize;
{
inStream->QueryInterface(IID_ICompressGetSubStreamSize, (void **)&getSubStreamSize);
}
UInt32 nowPos = 0;
UInt64 nowPos64 = 0;
UInt32 bufferPos = 0;
Byte prevByte = 0;
UInt64 subStreamIndex = 0;
UInt64 subStreamStartPos = 0;
UInt64 subStreamEndPos = 0;
for (;;)
{
UInt32 processedSize = 0;
for (;;)
{
UInt32 size = kBufferSize - (bufferPos + processedSize);
UInt32 processedSizeLoc;
if (size == 0)
break;
RINOK(inStream->Read(_buffer + bufferPos + processedSize, size, &processedSizeLoc));
if (processedSizeLoc == 0)
break;
processedSize += processedSizeLoc;
}
UInt32 endPos = bufferPos + processedSize;
if (endPos < 5)
{
// change it
for (bufferPos = 0; bufferPos < endPos; bufferPos++)
{
Byte b = _buffer[bufferPos];
_mainStream.WriteByte(b);
UInt32 index;
if (b == 0xE8)
index = prevByte;
else if (b == 0xE9)
index = 256;
else if (IsJcc(prevByte, b))
index = 257;
else
{
prevByte = b;
continue;
}
_statusEncoder[index].Encode(&_rangeEncoder, 0);
prevByte = b;
}
return Flush();
}
bufferPos = 0;
UInt32 limit = endPos - 5;
while(bufferPos <= limit)
{
Byte b = _buffer[bufferPos];
_mainStream.WriteByte(b);
if (!IsJ(prevByte, b))
{
bufferPos++;
prevByte = b;
continue;
}
Byte nextByte = _buffer[bufferPos + 4];
UInt32 src =
(UInt32(nextByte) << 24) |
(UInt32(_buffer[bufferPos + 3]) << 16) |
(UInt32(_buffer[bufferPos + 2]) << 8) |
(_buffer[bufferPos + 1]);
UInt32 dest = (nowPos + bufferPos + 5) + src;
// if (Test86MSByte(nextByte))
bool convert;
if (getSubStreamSize != NULL)
{
UInt64 currentPos = (nowPos64 + bufferPos);
while (subStreamEndPos < currentPos)
{
UInt64 subStreamSize;
HRESULT result = getSubStreamSize->GetSubStreamSize(subStreamIndex, &subStreamSize);
if (result == S_OK)
{
subStreamStartPos = subStreamEndPos;
subStreamEndPos += subStreamSize;
subStreamIndex++;
}
else if (result == S_FALSE || result == E_NOTIMPL)
{
getSubStreamSize.Release();
subStreamStartPos = 0;
subStreamEndPos = subStreamStartPos - 1;
}
else
return result;
}
if (getSubStreamSize == NULL)
{
if (sizeIsDefined)
convert = (dest < inSize);
else
convert = Test86MSByte(nextByte);
}
else if (subStreamEndPos - subStreamStartPos > kDefaultLimit)
convert = Test86MSByte(nextByte);
else
{
UInt64 dest64 = (currentPos + 5) + Int64(Int32(src));
convert = (dest64 >= subStreamStartPos && dest64 < subStreamEndPos);
}
}
else if (sizeIsDefined)
convert = (dest < inSize);
else
convert = Test86MSByte(nextByte);
unsigned index = GetIndex(prevByte, b);
if (convert)
{
_statusEncoder[index].Encode(&_rangeEncoder, 1);
bufferPos += 5;
COutBuffer &s = (b == 0xE8) ? _callStream : _jumpStream;
for (int i = 24; i >= 0; i -= 8)
s.WriteByte((Byte)(dest >> i));
prevByte = nextByte;
}
else
{
_statusEncoder[index].Encode(&_rangeEncoder, 0);
bufferPos++;
prevByte = b;
}
}
nowPos += bufferPos;
nowPos64 += bufferPos;
if (progress != NULL)
{
/*
const UInt64 compressedSize =
_mainStream.GetProcessedSize() +
_callStream.GetProcessedSize() +
_jumpStream.GetProcessedSize() +
_rangeEncoder.GetProcessedSize();
*/
RINOK(progress->SetRatioInfo(&nowPos64, NULL));
}
UInt32 i = 0;
while(bufferPos < endPos)
_buffer[i++] = _buffer[bufferPos++];
bufferPos = i;
}
}
STDMETHODIMP CEncoder::Code(ISequentialInStream **inStreams,
const UInt64 **inSizes,
UInt32 numInStreams,
ISequentialOutStream **outStreams,
const UInt64 **outSizes,
UInt32 numOutStreams,
ICompressProgressInfo *progress)
{
try
{
return CodeReal(inStreams, inSizes, numInStreams,
outStreams, outSizes,numOutStreams, progress);
}
catch(const COutBufferException &e) { return e.ErrorCode; }
catch(...) { return S_FALSE; }
}
#endif
HRESULT CDecoder::CodeReal(ISequentialInStream **inStreams,
const UInt64 ** /* inSizes */,
UInt32 numInStreams,
ISequentialOutStream **outStreams,
const UInt64 ** /* outSizes */,
UInt32 numOutStreams,
ICompressProgressInfo *progress)
{
if (numInStreams != 4 || numOutStreams != 1)
return E_INVALIDARG;
if (!_mainInStream.Create(1 << 16))
return E_OUTOFMEMORY;
if (!_callStream.Create(1 << 20))
return E_OUTOFMEMORY;
if (!_jumpStream.Create(1 << 16))
return E_OUTOFMEMORY;
if (!_rangeDecoder.Create(1 << 20))
return E_OUTOFMEMORY;
if (!_outStream.Create(1 << 16))
return E_OUTOFMEMORY;
_mainInStream.SetStream(inStreams[0]);
_callStream.SetStream(inStreams[1]);
_jumpStream.SetStream(inStreams[2]);
_rangeDecoder.SetStream(inStreams[3]);
_outStream.SetStream(outStreams[0]);
_mainInStream.Init();
_callStream.Init();
_jumpStream.Init();
_rangeDecoder.Init();
_outStream.Init();
for (int i = 0; i < 256 + 2; i++)
_statusDecoder[i].Init();
CCoderReleaser releaser(this);
Byte prevByte = 0;
UInt32 processedBytes = 0;
for (;;)
{
if (processedBytes >= (1 << 20) && progress != NULL)
{
/*
const UInt64 compressedSize =
_mainInStream.GetProcessedSize() +
_callStream.GetProcessedSize() +
_jumpStream.GetProcessedSize() +
_rangeDecoder.GetProcessedSize();
*/
const UInt64 nowPos64 = _outStream.GetProcessedSize();
RINOK(progress->SetRatioInfo(NULL, &nowPos64));
processedBytes = 0;
}
UInt32 i;
Byte b = 0;
const UInt32 kBurstSize = (1 << 18);
for (i = 0; i < kBurstSize; i++)
{
if (!_mainInStream.ReadByte(b))
return Flush();
_outStream.WriteByte(b);
if (IsJ(prevByte, b))
break;
prevByte = b;
}
processedBytes += i;
if (i == kBurstSize)
continue;
unsigned index = GetIndex(prevByte, b);
if (_statusDecoder[index].Decode(&_rangeDecoder) == 1)
{
UInt32 src = 0;
CInBuffer &s = (b == 0xE8) ? _callStream : _jumpStream;
for (int i = 0; i < 4; i++)
{
Byte b0;
if(!s.ReadByte(b0))
return S_FALSE;
src <<= 8;
src |= ((UInt32)b0);
}
UInt32 dest = src - (UInt32(_outStream.GetProcessedSize()) + 4) ;
_outStream.WriteByte((Byte)(dest));
_outStream.WriteByte((Byte)(dest >> 8));
_outStream.WriteByte((Byte)(dest >> 16));
_outStream.WriteByte((Byte)(dest >> 24));
prevByte = (Byte)(dest >> 24);
processedBytes += 4;
}
else
prevByte = b;
}
}
STDMETHODIMP CDecoder::Code(ISequentialInStream **inStreams,
const UInt64 **inSizes,
UInt32 numInStreams,
ISequentialOutStream **outStreams,
const UInt64 **outSizes,
UInt32 numOutStreams,
ICompressProgressInfo *progress)
{
try
{
return CodeReal(inStreams, inSizes, numInStreams,
outStreams, outSizes,numOutStreams, progress);
}
catch(const CInBufferException &e) { return e.ErrorCode; }
catch(const COutBufferException &e) { return e.ErrorCode; }
catch(...) { return S_FALSE; }
}
}}